It is currently Mon Nov 25, 2024 11:23 pm



Post new topic Reply to topic  [ 20 posts ]  Go to page Previous  1, 2
Author Message
User avatar
 

Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: Random Damage Type Base Weaps
Until RTS base control is taken out of the game, nothing else needs to happen. It is dumb, what's the point of aggro?

_________________
Ricoh wrote:
might sound hard 4 u...but learn reading?

Stay strong, live long, and walk humbly.

Strawberry Blueberry Pancakes


Mon May 28, 2012 6:06 pm
Profile E-mail
User avatar
 

Team: Resident Evil
Main: number666.5
Level: 1885
Class: Fleet Commander

Joined: Wed May 03, 2006 4:12 pm
Location: in hell drinking beer
Post Re: Random Damage Type Base Weaps
aggro only works against AI but even then its bugged, unless its supposed that undead codeherder shouldnt aim for a zerk if its sitting there for 5 mins then a monk jumping in and still not doing shit, later a DM jumped in and it got killed by it. then he went away again

_________________
Jey123456 wrote:
well, up for a reasonable amount of time then !
It should last till next crash!
s_m_w wrote:
Space Dragons! Because normal dragons are not awesome enough.


Tue May 29, 2012 7:47 am
Profile
User avatar
 

Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Random Damage Type Base Weaps
lordjeroen wrote:
aggro only works against AI but even then its bugged, unless its supposed that undead codeherder shouldnt aim for a zerk if its sitting there for 5 mins then a monk jumping in and still not doing shit, later a DM jumped in and it got killed by it. then he went away again


Some maus ubers have random aggro, however controlling your bases makes PvB pretty much impossibru.

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Tue May 29, 2012 7:50 am
Profile E-mail
User avatar
 

Team: Resident Evil
Main: number666.5
Level: 1885
Class: Fleet Commander

Joined: Wed May 03, 2006 4:12 pm
Location: in hell drinking beer
Post Re: Random Damage Type Base Weaps
playerboy345 wrote:
lordjeroen wrote:
aggro only works against AI but even then its bugged, unless its supposed that undead codeherder shouldnt aim for a zerk if its sitting there for 5 mins then a monk jumping in and still not doing shit, later a DM jumped in and it got killed by it. then he went away again


Some maus ubers have random aggro, however controlling your bases makes PvB pretty much impossibru.


random as not doing a fuck? i heard wierd stuff but that cant be called aggro then

_________________
Jey123456 wrote:
well, up for a reasonable amount of time then !
It should last till next crash!
s_m_w wrote:
Space Dragons! Because normal dragons are not awesome enough.


Tue May 29, 2012 9:25 am
Profile
User avatar
 

Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Random Damage Type Base Weaps
trevor54 wrote:
Until RTS base control is taken out of the game, nothing else needs to happen. It is dumb, what's the point of aggro?


Sums it up. No point in bringing a Zerk to PvB if the bases are just going to target all the ShM, then snipers, then the Zerk.

_________________
JeffL wrote:
Come have sex with me in space, my lord


Tue May 29, 2012 12:38 pm
Profile E-mail
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 20 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 15 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.