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It is currently Mon Jun 03, 2024 11:32 pm
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[ 8 posts ] |
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Author |
Message |
Grunt
Team:
Main: Teh Haxzorz
Level: 2429 Class:
Berserker
Joined: Thu Apr 27, 2006 1:58 am Location: England, United Kingdom
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Playerbase Template
A while ago I suggested that instead of using the same general tab for both ai and player bases, that the player base general tab didn't have the station concourse. It's a waste of space since players can't make missions for people to do. I thought that the space would be put to better use if the base description was made larger, and that when changing the text you could make use of multiple lines so that instead of just one continuous line where people can append stuff to the end of it, they can start a new line etc. Maybe it's not a priority right now but when pip was still around he did say that it made sense. Please!
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Tue Nov 08, 2011 3:23 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Playerbase Template
Grunt wrote: I thought that the space would be put to better use if the base description was made larger, and that when changing the text you could make use of multiple lines so that instead of just one continuous line where people can append stuff to the end of it, they can start a new line etc. Maybe it's not a priority right now but when pip was still around he did say that it made sense. Please! I've got that in c1 ^_^
_________________ Original Sybir /GodSteel My custom shader
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Tue Nov 08, 2011 3:25 pm |
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Grunt
Team:
Main: Teh Haxzorz
Level: 2429 Class:
Berserker
Joined: Thu Apr 27, 2006 1:58 am Location: England, United Kingdom
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Re: Playerbase Template
Something official so I can make sure teammates can see it without any excuses!
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Tue Nov 08, 2011 3:34 pm |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Playerbase Template
More space for desc would be nice but I'd appreciate describable builds/items even more.
_________________ Original Sybir /GodSteel My custom shader
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Tue Nov 08, 2011 5:37 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Playerbase Template
syberian wrote: More space for desc would be nice but I'd appreciate describable builds/items even more. How about both? Then everyone wins.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Tue Nov 08, 2011 5:39 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: Playerbase Template
I remember a while ago, there was an idea that players could make "missions" that would basically just be trading items for others. So you could put up a mission that accepted 2 Jiji's as a trade for a single 3 shot. Or you could trade 1 dem for 5 ada or something like that. With tags for missions being repeatable and certain conditions being met (base has more than 10bil:keep this mission active, disable this mission etc.), you could have a fully functional trading hub.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Tue Nov 08, 2011 6:53 pm |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: Playerbase Template
Both suggestions are very nice, ill pass it along.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Tue Nov 08, 2011 8:45 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Playerbase Template
/signed Especially the one about making trade missions.
_________________
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Wed Nov 16, 2011 3:50 am |
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