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Team: Dark Traders
Main: Threaten
Level: 2853
Class: Shield Monkey

Joined: Sat Nov 14, 2009 8:20 pm
Post Bana & Lincins
For some reason, a lot of the time, lincins will shoot but not hit anything, and they still drain elec and hurt you. what the fuck

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Wed Jun 15, 2011 12:15 pm
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Team: pantalones
Main: Rhezmyn
Level: 1921
Class: Engineer

Joined: Wed Feb 18, 2009 1:44 am
Post Re: Bana & Lincins
Threaten wrote:
For some reason, a lot of the time, lincins will shoot but not hit anything, and they still drain elec and hurt you. what the fuck

Happens SO often it isn't even funny. I've been working on getting a capture service to record this and send in a ticket about it... but my memory isn't that great.

Unfortunately, this seems to happen more often to me when I maul/use a damage tweak...

Fix pl0x?

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assasinat3r wrote:
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Wed Jun 15, 2011 12:24 pm
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Team: Dark Traders
Main: enkelin
Level: 3002
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Post Re: Bana & Lincins
Perhaps this has to do with the extreme -range aura that pulses in there?

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Wed Jun 15, 2011 12:45 pm
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Team: Star Revolution X
Main: Burnout3
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Joined: Sat Apr 02, 2005 10:58 pm
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Post Re: Bana & Lincins
The -range aura cuts lincins to unuseability I find. They work perfectly fine when the aura fades away.

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Wed Jun 15, 2011 1:03 pm
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Team: Dark Traders
Main: Threaten
Level: 2853
Class: Shield Monkey

Joined: Sat Nov 14, 2009 8:20 pm
Post Re: Bana & Lincins
well it's fucking stupid. it shouldn't make them unusable.

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Wed Jun 15, 2011 1:12 pm
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Team: Strawberry Pancakes
Main: ahileus
Level: 3088
Class: Berserker

Joined: Thu Feb 01, 2007 2:06 am
Post Re: Bana & Lincins
yea, i was thinking at first that im lagging, but its ridiculous now.

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Wed Jun 15, 2011 1:21 pm
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Team: Pax Romana
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Post Re: Bana & Lincins
You get massive dps, awesome dpe, the ability to stop firing, and you want MORE?

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Wed Jun 15, 2011 2:52 pm
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Post Re: Bana & Lincins
Just use 3shots...

Kanga

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Fri Jun 17, 2011 6:03 pm
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Post Re: Bana & Lincins
If you're not able to hit due to the - range from the Lion Maul then perhaps you shouldn't be using the tweak? Or sit directly on top of the AI. Otherwise use a different weapon which has a farther reach.

In any case, if it's from the range loss it's certainly not a bug.


Sun Jun 19, 2011 1:05 pm
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Team: pantalones
Main: Fly fast kill hard
Level: 3625
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Post Re: Bana & Lincins
Its -range aura what appears time to time.

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Sun Jun 19, 2011 2:07 pm
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Team: pantalones
Main: Rhezmyn
Level: 1921
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Joined: Wed Feb 18, 2009 1:44 am
Post Re: Bana & Lincins
Precursor wrote:
If you're not able to hit due to the - range from the Lion Maul then perhaps you shouldn't be using the tweak? Or sit directly on top of the AI. Otherwise use a different weapon which has a farther reach.

In any case, if it's from the range loss it's certainly not a bug.


That's the problem. The zerkers always sit on top of bana queen to lincin it, but during the -range aura, your lincins effectively have negative range - there is no particle graphic, even, just the core graphic - and cannot hit anything even though you should be able to even with 1 range.

And last time I checked, lion mauls don't make your range go into negatives, only -30%...

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assasinat3r wrote:
Imagine an end-game SD. Now imagine them being useless. You now have an end-game Sniper.

The Voomy One wrote:
I've heard that butterfly is a insect...apparently with wings and shit.


Sun Jun 19, 2011 2:23 pm
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Post Re: Bana & Lincins
Then it's a environmental effect that you simply have to plan for and deal with.


Sun Jun 19, 2011 2:24 pm
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Team: Strawberry Pancakes
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Post Re: Bana & Lincins
Berserkers wrote:
This is madness!


Precursor wrote:
No, this is STAR SONATA!!!!

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Sun Jun 19, 2011 2:39 pm
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Post Re: Bana & Lincins
Precursor wrote:
Then it's a environmental effect that you simply have to plan for and deal with.


Negative range is a bug, no "environmental effect" bullshitting about it, tiny range yes, 1 range yes. but firing whilst on top of another ships graphic and not damaging it is a bug. straight up.

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Sun Jun 19, 2011 7:49 pm
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Post Re: Bana & Lincins
newman233 wrote:
Just use 3shots...

Kanga



i done it on my sniper + monk with 3 shots took 30-50 mins because of this bug so shooting 3-shots dont make it better, even on top of it it still missed wtf??

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Jey123456 wrote:
well, up for a reasonable amount of time then !
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Mon Jun 20, 2011 9:49 am
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