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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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AI in R3
They keep drifting out going really really far out right after they spawn its very annoying please fix it.
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Wed May 18, 2011 1:10 pm |
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thijs12b
Member
Team:
Main: Aku'Qa
Level: 2620 Class:
Berserker
Joined: Sun Nov 07, 2010 8:08 am
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Re: AI in R3
Anything gonna happen about this?
_________________ My Characters (to avoid confusion): Xenophanes, Protagoras, Error Message, Aku'Qa and Unfriendly
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Sun May 22, 2011 9:05 am |
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quietdestoyer1
Team:
Main: BoomBoomFiahPowa
Level: 1292 Class:
Berserker
Joined: Mon Feb 15, 2010 9:18 am
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Re: AI in R3
this same thing happens in mumble
_________________
assasinat3r wrote: Because when it comes to Churchill everyone is on their period.
crackaman wrote: 3x Arsonist so he burns your house down and kills you and your family.
did I go too far?
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Tue May 24, 2011 4:37 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: AI in R3
The AI's in both have coding to "Run Away" The AI's in RM have coding to "Group Together Before Attacking" The AI's in RM have coding to follow The Arsonist around.
_________________ Axis Industries
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Tue May 24, 2011 10:28 pm |
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s_m_w
Content Dev
Joined: Mon May 17, 2010 11:18 am
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Re: AI in R3
Battlecruiser23 wrote: The AI's in both have coding to "Run Away" The AI's in RM have coding to "Group Together Before Attacking" The AI's in RM have coding to follow The Arsonist around. No, they don't
_________________ Space Dragons! In Space! Follow me on twitter! http://www.twitter.com/MariusWalz
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Wed May 25, 2011 12:02 pm |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: AI in R3
s_m_w wrote: Battlecruiser23 wrote: The AI's in both have coding to "Run Away" The AI's in RM have coding to "Group Together Before Attacking" The AI's in RM have coding to follow The Arsonist around. No, they don't /owned made my day smw ;D
_________________
JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Wed May 25, 2011 12:15 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: AI in R3
A. Every time I went there(R3/RM), some of the AI's do in fact run away from my FC, Zerk, or Sniper. B. They don't come back until theres 4 or more of them. C. In RM, if TA gets low on shields(and stays alive long enough) for me, he runs out 250k and half the spawn follows him. New spawn goes out there too until there is none left. Then, they all come back. Guess what I did to a small group of lower level players. D. They all had to get a tow.
_________________ Axis Industries
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Wed May 25, 2011 5:18 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: AI in R3
s_m_w wrote: No, they don't
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
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Thu May 26, 2011 2:36 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: AI in R3
Blue Dwarf wrote: s_m_w wrote: No, they don't Then it's a bug that they do it? Not like Rick, myself, and a few members from Zephyr were seeing things...
_________________ Axis Industries
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Thu May 26, 2011 3:35 am |
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Lolwut?
Team:
Main: L0L
Level: 1062 Class:
Berserker
Joined: Thu Sep 23, 2010 5:42 pm Location: Somewhere in your house. Winning.
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Re: AI in R3
Churchill, your argument is invalid for the explicit fact that they're devs, and actually know the coding.
However, this odd behavior may merit a second look at said coding.
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newman233 wrote: Lolwut? wrote: Bad kanga. You need a spanking. Kinky? Lets not go there... I'm willing to go there
blacker2359 wrote: First thought: L0L playing C2? HOLY SHIT IT CAME OUT?!? 10 second later: I'm gonna kill L0L.
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Thu May 26, 2011 8:34 pm |
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