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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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scanners
ok this is a bit outta line.
Eniac omega went from 20k elec to use to 3k, while armada shipscanner went from 1k to 15k.
also, they are now limited in how fast you can use them. you can only use armada shipscanner once every 20 seconds. If you have ever tried to scan a ship, that is a rediculous amount of time.
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Tue Apr 19, 2011 9:31 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: scanners
Noticed the same, FIX.
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JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Tue Apr 19, 2011 10:24 am |
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goett
Team:
Main: goett
Level: 2157 Class:
Shield Monkey
Joined: Mon Mar 16, 2009 1:36 pm
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Re: scanners
lol
Pretty indefensible change.
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Tue Apr 19, 2011 1:10 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: scanners
Scanners, warp devices, tweaks... EVERYTHING'S BROKE.
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Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Tue Apr 19, 2011 3:48 pm |
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