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Team: None
Main: Si's_Yes_Man
Level: 2266
Class: Fleet Commander

Joined: Tue Apr 05, 2005 7:27 pm
Post Hostility
Missiles and i assume fighters are not considered hostile when launched by a hostile enemy. For instance a scruple that shoots my drones will be fired upon by my drones, but a missile it fires will not be because it hasnt made an aggressive action against the drone yet.

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Thu Mar 24, 2011 10:38 pm
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Hostility
This is very annoying. AI will select and target my gunners missiles with very rapid and great precision but slaves and drones don't know how to do the same. Have you tried aggroing your drones in that situation?

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Thu Mar 24, 2011 11:16 pm
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Team: None
Main: Si's_Yes_Man
Level: 2266
Class: Fleet Commander

Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Hostility
aggroing will indeed make drones shoot at anything passing by including missiles, but that doesnt resolve the underlying bug.

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Fri Mar 25, 2011 12:52 am
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Team: None
Main: Earthforce Commander
Level: 964
Class: Fleet Commander

Joined: Sun Feb 15, 2009 4:31 pm
Location: hacking into your computer
Post Re: Hostility
its the reason why my FC is so hard to kill drops. I have to sit 2k out with a RoP waiting for missiles to launch while the slaves kill the drop

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Sat Mar 26, 2011 2:30 pm
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4 posts ] 


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