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Team: The Forgotten Colonies
Main: Cpt Lunarion
Level: 1801
Class: Engineer

Joined: Wed Dec 15, 2010 9:48 pm
Post Re: Beta version 718 (5/27/2012)
Personally I like how the repairs are cheap, it makes levelling and doing ubers more appealing even if the odds are against your favour, what do you have to loose? Anyway this isn't the place to discuss that.

On another note, has the map loading time been fixed, it still takes forever.

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Jeff_L wrote:
Julian came in drunk and shot the server hamster. We need to get a new one so expect a 1-2 week wait.

The Voomy One wrote:
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the players are not just bitching about nothing

yes they are.


Sun May 27, 2012 5:22 pm
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Team: Strawberry Pancakes
Main: Trevor50
Level: 4503
Class: Shield Monkey

Joined: Wed Jul 12, 2006 10:01 pm
Location: Alabama
Post Re: Beta version 718 (5/27/2012)
Yeah high repair cost, makes pvp useful again!

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Sun May 27, 2012 6:11 pm
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Beta version 718 (5/27/2012)
Just bring back GG already :/

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JeffL wrote:
because we can and it looks really cool

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Sun May 27, 2012 6:16 pm
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Team: Dark Traders
Main: Qlimax
Level: 1753
Class: Seer

Joined: Fri Feb 12, 2010 9:28 am
Post Re: Beta version 718 (5/27/2012)
that price is only extremely high since he isnt docked so its x2 so its alot lower but yeah it should be aloot higher or
playerboy345 wrote:
Just bring back GG already :/


Sun May 27, 2012 6:22 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
Location: who knows ?
Post Re: Beta version 718 (5/27/2012)
the price per death of my main ship is about 200m a regular t20 should be about 50-60m maybe a bit more. (when docked that is), offcourse, undocked price is x2.

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Sun May 27, 2012 7:06 pm
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Team: Resident Evil
Main: Aku'Qa
Level: 2620
Class: Berserker

Joined: Sun Nov 07, 2010 8:08 am
Post Re: Beta version 718 (5/27/2012)
So basically what this comes down to is a big fuck you towards everyone who doesnt do colonies? Kay I'm cool with that.

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Sun May 27, 2012 7:08 pm
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Team: Dark Traders
Main: Qlimax
Level: 1753
Class: Seer

Joined: Fri Feb 12, 2010 9:28 am
Post Re: Beta version 718 (5/27/2012)
Jey123456 wrote:
the price per death of my main ship is about 200m a regular t20 should be about 50-60m maybe a bit more. (when docked that is), offcourse, undocked price is x2.

so when i kill someone in t20 i get 50 ~60m ? when before i can get 100m from gg20 or 25b cause of pwi drop? :(
playerboy345 wrote:
Just bring back GG already :/


Sun May 27, 2012 7:23 pm
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Beta version 718 (5/27/2012)
kanescreed wrote:
Jey123456 wrote:
the price per death of my main ship is about 200m a regular t20 should be about 50-60m maybe a bit more. (when docked that is), offcourse, undocked price is x2.

so when i kill someone in t20 i get 50 ~60m ? when before i can get 100m from gg20 or 25b cause of pwi drop? :(
playerboy345 wrote:
Just bring back GG already :/


More like 50m resale price.

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Sun May 27, 2012 7:37 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
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Post Re: Beta version 718 (5/27/2012)
when you kill a noob youll get 50-60m credits, if you kill a strong player youll get 200m + !

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Sun May 27, 2012 7:49 pm
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Team: Dark Traders
Main: Qlimax
Level: 1753
Class: Seer

Joined: Fri Feb 12, 2010 9:28 am
Post Re: Beta version 718 (5/27/2012)
t20?


Sun May 27, 2012 7:55 pm
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Team: The Forgotten Colonies
Main: Cpt Lunarion
Level: 1801
Class: Engineer

Joined: Wed Dec 15, 2010 9:48 pm
Post Re: Beta version 718 (5/27/2012)
Think it's possible for ai to only do half as much cost-damage? I mean we want to get PvP to be worthwhile, but its no fun for noobs who have no money and therefore can't risk leveling because they'll be stuck with nothing.

_________________
Jeff_L wrote:
Julian came in drunk and shot the server hamster. We need to get a new one so expect a 1-2 week wait.

The Voomy One wrote:
Quote:
the players are not just bitching about nothing

yes they are.


Sun May 27, 2012 8:13 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
Location: who knows ?
Post Re: Beta version 718 (5/27/2012)
noobs who cant afford it wont pay much (t0 is less than 1500credits t10 is like 5mil)

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Sun May 27, 2012 8:39 pm
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Team: Dark Traders
Main: Kyp
Level: 2610
Class: Engineer

Joined: Mon Oct 25, 2004 8:49 pm
Location: my desk
Post Re: Beta version 718 (5/27/2012)
missions seem to be rather borked with beta client.
Attachment:
borked.png

Looks pretty much the same in the station interface. If you've completed the mission you can turn it in but if you dont have it yet you cant accept it.


You do not have the required permissions to view the files attached to this post.

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Sun May 27, 2012 9:56 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
Location: who knows ?
Post Re: Beta version 718 (5/27/2012)
indeed, i was just confirming that as well. There is some code in progress to disable/enable mission tracking and stuff, but it was commited in a bugged state (combined with the fact it require an updated server). Although its a beta client for a reason, such bug are expected :P. it will be fixed way before release.

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Sun May 27, 2012 10:02 pm
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Team: Eminence Front
Main: Jey123456
Level: 3267
Class: Fleet Commander

Joined: Fri Sep 24, 2004 11:51 pm
Location: who knows ?
Post Re: Beta version 718 (5/27/2012)
confirmed that the mission work fine on an updated server, well see if to fix for live server on beta client.

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Mon May 28, 2012 8:37 am
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