- Fixed a crash related to galaxy map - Repulsor now shoot 6 bullets instead of 8. - Fixed the docking bug on moving bases.
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
Fri May 28, 2010 11:11 am
JeffL
Site Admin / Dev Team
Team: Main: Jeff_L Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
Re: Server patch May 28
- Revamped fertile parasites. They now reproduce linearly rather than exponentially, but do more damage and have more health. Fertile parasites have an aging factor so their reproduction slows down over time unless the stack is "refreshed" with a fresh new parasite - Added new parasite weapons to DG drops - Added new higher level base exterminators - reduced drop rate on a couple of less popular DG loots - removed juxes from DG drops - various crash fixes - large rework of code, consolidating several things from character data structures into a new account data structure, like gals visited, IP's used, etc - fixed a bug where sevastapols could drain energy without firing - fixed a bug where ships are immune to negative shield regen auras if their shield is currently at 100%
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
Users browsing this forum: No registered users and 9 guests
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum