Server and Client Patch 5-17-08
* Added Undo to AI bases where you can undo sales to the base and got rid of the sale confirmation box
* Added "/autopilot" or "/ap" command to autopilot to a galaxy
* Fixed aura bug that was causing the field gens to not work on some ships
* Fixed the base aggro bug after loading
* New network optimizations to send multifire bullets in combined and smaller packets to save a bunch of bandwidth
* Most Fighter Bays and Field Generators are now a lot smaller
* Got rid of the double listing of vulnerabilities in item descriptions
* Changed the "nothing to scoop" sound
* New physical damage sounds
* New money scooping sound
* Improved autopilot code including recalculations if your weight changes and dynamic recalculation that doesn't stop you if you are already pointed the right way
* Fixed notification for when fuel/rations/commods get used
* Fixed Parasites
* Fixed three server crashes
* Fixed the new Zens allowing you to pilot engineless ships
* New turret locations for multifiring
* Fixed DG kickout on boss spawn to only affect players that are locked out
* Ships in stasis will now be moved on unevaporation of owner
* Fixed a problem with duped ships in bases when those bases get edited by admins
* Fixed arena drone refund bug
* Fixed target ring color bug
* Fixed missing engine thrust trails while docked
* Fixed multiple kill credits
* Fixed a tractor bug having to do with mass calculations
* Overloaders will now only blow up one weapon at a time and not your entire stack if you have stacked weapons
* You can now undock if you have an equipped aug that requires a skill you don't have, but you won't get any aug bonuses from that aug
* Fixed a minor display bug with the add trade good dialog
* Fixed bug with Add Trade Goods dialog that was updating the window on every item notification
* Double kill count for slaves bug fixed