Server + Client Patch Feb 1
This is a small patch with a few fixes and the last of the Screen Shot prizes was added.
* Multiple client performance improvements, especially when a lot of spaceobjects are fighting (huge fights).
* Fixed Wine support (had to remove some threading code due to wine lack in threadsafe d3d support.)
* Increased the amount of errors logged slightly.
* Fixed a ton of crashes
* Added a minimum time between scoop error as to reduce spam.
* Fixed projectile collision with attached bases.
* Plasma particles now get deleted smoothly after their projectile died
* No longer allow players under level 10 to undock without a shield, energy, and engine for their own protection
* Added new ship: Ancient Monster Scout
* Added glow map to Ancient Scoutship
you can discuss this patch here:
viewtopic.php?f=9&t=50255