It is currently Mon Nov 25, 2024 11:42 pm



Post new topic Reply to topic  [ 1 post ] 
Author Message
Site Admin / Dev Team
User avatar
 

Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Server Patch February 10
- Reduced the size of Fine Tuned Mercurian Pharos
- Added Snipers Spotty Beam
- Increased visibility from flares
- Blueprints will now say [Neurobound] if the item they create is neurobound
- Fixed a server crash
- Fixed an exploit that could occur with zero shields
- Fixed the radar mods to what they were supposed to be before they accidentally got messed up
- Changed some of the AI's that had Adum's radar to have flarite instead, since adum's radar got changed to level 99
- Reduced AI range of interest to 20k
- Removed velocity from blackboxes
- Fixed the bug with the translocator
- Reduced the range of CheckFixDriftAway so that AIs (hopefully) don't go wandering off and getting lost as much as they usually do.
- Fixed a bug with firing multiple projectiles with momentum
- Fixed a bug with energy charge and shield charge buffs
- Removed unneeded restriction that was preventing mission items from being sold
- Increased visibility on debris
- Increased the shield bank on the Vazaha Sanctuary XX
- Fixed a display error in radar description where it was showing the optical modifier as 1 too low.
- Took away base tags from apollo collector

_________________
For support, please create a support ticket here and I will get back to you as soon as possible.


Thu Feb 11, 2010 2:08 am
Profile WWW
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 1 post ] 


Who is online

Users browsing this forum: No registered users and 12 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.