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Team: UnderDawgs
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Post I Prefer C1
Played C2 for a while now and I can say that I prefer the look & feel & play of C1. This being said, I would like to see an option for people to play C1 (if they want to). Anyone else of the same mind?


Fri Mar 09, 2012 8:20 pm
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Post Re: I Prefer C1
Looks good on paper, but it would be too difficult for the devmins.

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Fri Mar 09, 2012 8:24 pm
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Post Re: I Prefer C1
i prefer when people had a chance of dropping gear if they were lazy .


Fri Mar 09, 2012 8:27 pm
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Post Re: I Prefer C1
I prefer whenever post like these are made the admins get a coin


Fri Mar 09, 2012 8:33 pm
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Post Re: I Prefer C1
A project of mine: http://dl.dropbox.com/u/14141289/C1UI_Prev.png

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Fri Mar 09, 2012 10:09 pm
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Post Re: I Prefer C1
Blue Dwarf wrote:


I dont think you get it :D.

Most people loved the shiny graphics of SS1, the ships had some pretty detail and the lightning wasnt off. Not that UI, nope...


Fri Mar 09, 2012 10:12 pm
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Post Re: I Prefer C1
The thing I miss most from C1 are the dark sun graphics. I used to stare at those things forever... Oh and non-damaging suns too. I could actually sit on top of a sun and not be deep-fried!

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Fri Mar 09, 2012 10:40 pm
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Post Re: I Prefer C1
Thats nice work blue, looks good. And how about an option to pick a background color for space? Continual black in a stealth ship is a bit like sea sickness & a little disorientating. I like the tan color of C1 - things stood out nicely.


Fri Mar 09, 2012 11:59 pm
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Post Re: I Prefer C1
Nice work Jeffy! <3

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Sat Mar 10, 2012 6:35 am
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Post Re: I Prefer C1
Visorak wrote:
The thing I miss most from C1 are the dark sun graphics. I used to stare at those things forever... Oh and non-damaging suns too. I could actually sit on top of a sun and not be deep-fried!


Agreed.

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Sat Mar 10, 2012 6:49 am
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Post Re: I Prefer C1
Blue Dwarf wrote:


I totally approve^

That said, does it work the same as the original C1 UI? If not, what are the differences?

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Sat Mar 10, 2012 1:14 pm
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Post Re: I Prefer C1
Tenshi wrote:
Blue Dwarf wrote:


I totally approve^

That said, does it work the same as the original C1 UI? If not, what are the differences?


It will work the same, eventually.

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JeffL wrote:
because we can and it looks really cool

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Sat Mar 10, 2012 1:15 pm
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Post Re: I Prefer C1
Tenshi wrote:
Blue Dwarf wrote:


I totally approve^

That said, does it work the same as the original C1 UI? If not, what are the differences?

When it's done it will, or very near too.

It's also designed to be backward compatible with C1 UIs.

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Sat Mar 10, 2012 1:25 pm
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Post Re: I Prefer C1
Blue Dwarf wrote:
When it's done it will, or very near too.

It's also designed to be backward compatible with C1 UIs.


So when you finish this will it look basically like C1 or near enough? :)

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Sat Mar 10, 2012 9:08 pm
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Post Re: I Prefer C1
The goal is, when it's done. It'll be as much like as the C1 UI as possible for me to do/get stuff code wise done.

Jey said he would do code for the client for a C1-like play style, but he said he'd only do that if someone else put the leg work in to start a project like this off. He doesn't want to spend ages coding features that no one uses because they forgot about them.

That screenshot is kinda outdated from the current version, I have added the exit game button, the invent header and a CPU - GPU lagkiller level display were the old FPS one was. I've also started working on all the dialogs/windows, like character, team, possessions, squad, missions etc. I've done character and team but there is some odd behaviour going on which I haven't figured out yet.

I've sorta stopped for a while, Easter is getting close and I need to get finishing stuff up or you won't have new shiny stuff!

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Sun Mar 11, 2012 7:19 am
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