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It is currently Mon May 06, 2024 12:30 am
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: new ais.. overpowerd?
Earth Force are currently not fulfilling their potential: there are several of the class who aren't using both missiles and fighters at the same time, which will be fixed very soon.
i.e. Atm they're underpowered instead of over-powered. Expect them to become fully functional very soon.
Oh... and they're the military wing of the Fuzz. What the hell did you expect when you shot them?
p.s. EF has a range of extremely black ops items / BPs that *might* drop or be available somehow if you know where to look.
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Sat Mar 10, 2012 5:05 pm |
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seanla4350
Team:
Main: Thermal
Level: 3024 Class:
Engineer
Joined: Sat Jan 16, 2010 2:23 pm
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Re: new ais.. overpowerd?
Earthforce Dreadnaught AI reduced my speed on my Speed Demon from 430 to 180 or so, reduced my shields to about 30%, and launched a volley of some 10-15 missiles that does really insane damage. It is level 800 I think?
Now tell me. How on earth is this under-powered, when comparing them to a regular Reaver for example, that is level 1200?
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Sat Mar 10, 2012 5:07 pm |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: new ais.. overpowerd?
The Fuzz are like level 300 or so?
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Sat Mar 10, 2012 5:11 pm |
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Aurora Ex Machina
Joined: Mon Jul 19, 2010 1:43 pm
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Re: new ais.. overpowerd?
Max235 wrote: The Fuzz are like level 300 or so? Smart man. Here's a cookie. Although since you're all /awww kittens, I'll probably bump their levels up to a correct DF potential. ((I had to go do something for a few weeks, didn't get time to smooth out the auto-gen'd levels before they went live))
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Sat Mar 10, 2012 5:14 pm |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: new ais.. overpowerd?
seanla4350 wrote: Now tell me. How on earth is this under-powered, when comparing them to a regular Reaver for example, that is level 1200? Sounds like Reavers are severely underpowered!
_________________
This is not my bush baby!
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Sat Mar 10, 2012 6:09 pm |
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Species 8472
Team:
Main: Destroyer Of Worlds
Level: 3221 Class:
Speed Demon
Joined: Fri May 01, 2009 1:39 pm Location: Huddersfield, UK
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Re: new ais.. overpowerd?
seanla4350 wrote: Earthforce Dreadnaught AI reduced my speed on my Speed Demon from 430 to 180 or so, reduced my shields to about 30%, and launched a volley of some 10-15 missiles that does really insane damage. It is level 800 I think?
Now tell me. How on earth is this under-powered, when comparing them to a regular Reaver for example, that is level 1200? Prawn aura needs reducing before we think about these ai. It's well known that the prawns are far superior to any ship in game for DPS, removing the aura from a 4 aug DPS ship would work for me, it's the least that should be done. So until then there's no use complaining about a ship that basically has the same effect but AGAINST you.
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Species 8472 wrote: playerboy345 wrote: (look at lexx, deathreus and all those retards.) Ironic isn't it. retards). * Full stops go after the closed brackets. L2grammarNazi.
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Sat Mar 10, 2012 9:07 pm |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: new ais.. overpowerd?
You wouldn't be complaining about the prawn aura if you had one
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Sun Mar 11, 2012 1:31 am |
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seanla4350
Team:
Main: Thermal
Level: 3024 Class:
Engineer
Joined: Sat Jan 16, 2010 2:23 pm
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Re: new ais.. overpowerd?
Yes, can we please stay on topic. If you wish to discuss the Prawn and its Prawn Claw, do it in some other topic, or hopefully some forum moderator can come and re(move) your post.
I still say that many of the new Earthforce AI are severely overpowered, but I've only ran into a few of them. I can do some proper testing if that is needed.
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Sun Mar 11, 2012 2:55 am |
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Species 8472
Team:
Main: Destroyer Of Worlds
Level: 3221 Class:
Speed Demon
Joined: Fri May 01, 2009 1:39 pm Location: Huddersfield, UK
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Re: new ais.. overpowerd?
Camsy wrote: You wouldn't be complaining about the prawn aura if you had one It's the same concept with a neg speed aura. (: but kk Thermal
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Species 8472 wrote: playerboy345 wrote: (look at lexx, deathreus and all those retards.) Ironic isn't it. retards). * Full stops go after the closed brackets. L2grammarNazi.
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Sun Mar 11, 2012 4:41 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: new ais.. overpowerd?
Some idiot on team poked one, or two recently. So I came across an angry one. Owwww.
My sniper's bum is still sore. Felt like a pair of drops on a gate.
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Sun Mar 11, 2012 5:01 am |
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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Re: new ais.. overpowerd?
Reavers do Shit damage anyway.
As I said, leave the AIs alone, they are fine as they are.
_________________ NEXT HYPE
XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Mon Mar 12, 2012 6:35 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: new ais.. overpowerd?
Tomzta09 wrote: Reavers do Shit damage anyway.
As I said, leave the AIs alone, they are fine as they are. If they are the military arm of earthforce, their level should respect how difficult they are. Same with fuzzes. Say, level 500 for EFF, 700 for the odd Destroyer, 1000 for EFC's, 1500 for EFBC's, 2000 for Battleships, and 2500 for Dreads?
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Mon Mar 12, 2012 7:21 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: new ais.. overpowerd?
Tomzta09 wrote: Reavers do Shit damage anyway.
As I said, leave the AIs alone, they are fine as they are. If they are the military arm of earthforce, their level should respect how difficult they are. Same with fuzzes. Say, level 500 for EFF, 700 for the odd Destroyer, 1000 for EFC's, 1500 for EFBC's, 2000 for Battleships, and 2500 for Dreads? And the Fuzz being 1 level higher than Dragon/Trevor
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Mon Mar 12, 2012 7:21 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: new ais.. overpowerd?
Double posting boosts your post count!
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Mon Mar 12, 2012 8:09 am |
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Max235
Team:
Main: Max235
Level: 1821 Class:
Seer
Joined: Sat Jan 21, 2006 11:16 am
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Re: new ais.. overpowerd?
I blame my mouse. I'll get a new one in a week or two, which will solve that problem.
But yeah, if nothing is changed stat wise, the level should be changed. It's like running across a level 600 Cronos in Perilous. Very missleading, since a level 800 player should be able to kill a level 600 "easy" AI.
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Mon Mar 12, 2012 9:37 am |
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