On low graphics I noticed that things are jerkier in Zebra zone than they used to be with the previous beta client. The worst part about it is the imprecision when turning.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
the fact that the zebra look a bit lower resolution on low/medium is intended (its using a dynamically generated lower poly version of the model). the turning imprecision your talking off is not tho. Could you be a bit more precise on that ?
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Visit our website: http://www.ef-team.com
Yes. This has nothing to do with the lower poly count. What I'm talking about is the same old issue that has been in Zebra and Rhino zones for me since the beginning. FPS is not too bad (at least 20-25) but everthing moves in jerks, as if it's working at high FPS but skips a some frames every second.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
Uz was reworked this uni to reduce/remove the source of lag in the original version. Please tell me if you still have those same jerkiness in the lastest client.
Version 178.258 released. See first post for details.
Hopefully the last beta version before live (assuming no other issues are found).
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
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