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It is currently Fri Oct 04, 2024 2:26 am
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[ 4 posts ] |
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Tomzta09
Team:
Main: Combustion
Level: 5116 Class:
Berserker
Joined: Mon Feb 02, 2009 2:57 pm Location: United Kingdom
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Why are we paying?
Someone help me with this question. Why are we paying to be the test monkeys of C2? why are we paying to be the victims of bugs?
_________________ NEXT HYPE
XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs
password wrote: dang trevor....you take this game so serious
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Sun Jan 22, 2012 6:16 pm |
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erman
Member
Team:
Main: ERMAN
Level: 3306 Class:
Speed Demon
Joined: Fri Jun 24, 2005 1:27 am Location: Chicago, USA
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Re: Why are we paying?
cuz we all like the game enough to overlook the bugs.
if they really bothered us enough, then we would quit.
-ERMAN
_________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes."
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Sun Jan 22, 2012 6:31 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: Why are we paying?
Didn't you quit?
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Sun Jan 22, 2012 6:32 pm |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: Why are we paying?
Many games can be buggy upon release and yet still work on a subscription model, I don't see how they are any different, fundamentally.
SS just has many more noticable bugs which I believe is unerstandable considering the size of SS relative to the amount of active developers actually working on the game. There are games that don't even approach SS in size which have teams of say 5 people, hear that? 5 people! What does SS have, something like 12? And it's several factors bigger than those small-time browser-based games.
_________________
This is not my bush baby!
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Sun Jan 22, 2012 11:50 pm |
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