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Dorin Nube
Team:
Main: Myrtok
Level: 1620 Class:
Speed Demon
Joined: Sun Jan 13, 2008 3:43 am
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Of all the ships you could have beefed. . .
Did Rags really need more dps? You know rags, right? Those teamed AI that travel in swarms of 12 or more ships and are automatically aggro? The ones everyone has said are ridiculously overpowered for an aggro / swarming AI for ages? Yeah, they didn't really need that wall of lead thingy. With players running around in f2p setups until level 100 because of the new SP costs, rags should REALLY be reconsidered
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pip8786 wrote: Dorin Nube... you win the best post on the forums ever award. Well done.
HAL wrote: You are greedy and ignorant, you can't have everything in life for free.
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Sun Sep 18, 2011 2:15 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Of all the ships you could have beefed. . .
Stats on it? So we can yell and scream more?
_________________ Axis Industries
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Sun Sep 18, 2011 1:02 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Of all the ships you could have beefed. . .
Dorin Nube wrote: With players running around in f2p setups until level 100 because of the new SP costs, rags should REALLY be reconsidered Common sense: No longer common.
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Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Sun Sep 18, 2011 2:02 pm |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Re: Of all the ships you could have beefed. . .
Battlecruiser23 wrote: Stats on it? So we can yell and scream more? Does something like a bit above 2000 burst damage with a mass driver with ~10 second cooldown. That's just a guess from fighting them, though; I don't think anyone has bothered to buy a ragnarok.
_________________ Fucking loot... Awesome character art by my friend Jee.
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Sun Sep 18, 2011 3:45 pm |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Of all the ships you could have beefed. . .
Yeah we are aware of their current power level, many AIs are going to be rebalanced.
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Sun Sep 18, 2011 3:50 pm |
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BillyJClark
Team:
Main: Erebos
Level: 0 Class:
None
Joined: Fri Sep 02, 2011 5:44 pm
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Re: Of all the ships you could have beefed. . .
The Voomy One wrote: Yeah we are aware of their current power level, many AIs are going to be rebalanced. Also, FIX SWARMING. K.Thanx.Bai.
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Tue Sep 20, 2011 1:09 pm |
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Demiser of D
Team:
Main: Demiser of D
Level: 20 Class:
None
Joined: Tue Jun 07, 2005 6:46 pm Location: Listening to Fire On High, best song ever.
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Re: Of all the ships you could have beefed. . .
Alternatively, balance their difficulty/shields to make swarming the intent. Could be pretty fun to fight them if they had really big burst DPS, but really terrible shields. The problem is that we have too many AI with both tank AND spank.
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JeffL wrote: That's it. I quit!
Battlecruiser23 wrote: Fuck you, Cygnus.
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Tue Sep 20, 2011 2:10 pm |
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The Voomy One
Darth Administrator
Team:
Main: The Voomy One
Level: 1337 Class:
Sniper
Joined: Thu Jun 29, 2006 12:06 am
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Re: Of all the ships you could have beefed. . .
AIs with terrible shields doesnt work well in SS.
_________________ For support, please create a support ticket here.
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Tue Sep 20, 2011 2:37 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Of all the ships you could have beefed. . .
Because of how the game is coded.
Low HP NPC Frigates are ok in EVE, because Frigates are small and fast enough to evade the bigger guns on Battleships.
In SS, that does not happen. Regardless of speed and agility, if I'm in range, my Jiji Quu will hit the target.
_________________ Axis Industries
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Tue Sep 20, 2011 3:13 pm |
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Nuromishi
Team:
Main: Nuroshounin
Level: 833 Class:
Engineer
Joined: Sat Aug 21, 2004 6:48 pm Location: Hoboken, NJ
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Re: Of all the ships you could have beefed. . .
Battlecruiser23 wrote: Because of how the game is coded.
Low HP NPC Frigates are ok in EVE, because Frigates are small and fast enough to evade the bigger guns on Battleships.
In SS, that does not happen. Regardless of speed and agility, if I'm in range, my Jiji Quu will hit the target. While true, that's not why AI with weak shields don't work in SS. It is most commonly because damage doesn't fall off much with range, making weak-shielded AI easy leveling targets. More generally, it's because weaker shields mean faster leveling assuming you set up your ship to deal with that specific target type (which of course you will since it'd be the most efficient method of getting things done).
_________________ Fucking loot... Awesome character art by my friend Jee.
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Tue Sep 20, 2011 4:26 pm |
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