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Team: Traders
Main: Murasame
Level: 2561
Class: Berserker

Joined: Wed Feb 09, 2011 8:32 am
Post Suggestion: Gear needs gear glue warning message
So if you use 2 types of gear and 2 types of gear glue, you switch the gear thats higher tech and forget to get high tech gear glue and if you wanna undock it says something simmilar to the shield thing "Are you sure you wanna leave the base without the required gear glue level, your equipment is at risk".


Mon Jul 11, 2011 12:42 pm
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Team: Heaven
Main: supermonkey456
Level: 2207
Class: Shield Monkey

Joined: Sat Apr 18, 2009 4:59 pm
Post Re: Suggestion: Gear needs gear glue warning message
/signed, and also, i think itd be helpful if like you have slaves and when u hit status report, it just tells u the type of GG, itd be great if it listed the quantity as well

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Mon Jul 11, 2011 12:51 pm
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Suggestion: Gear needs gear glue warning message
supermonkey456 wrote:
/signed, and also, i think itd be helpful if like you have slaves and when u hit status report, it just tells u the type of GG, itd be great if it listed the quantity as well


You can open slaves inventories already and unequip and equip different panels and diffusers

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Mon Jul 11, 2011 1:49 pm
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Team: Heaven
Main: supermonkey456
Level: 2207
Class: Shield Monkey

Joined: Sat Apr 18, 2009 4:59 pm
Post Re: Suggestion: Gear needs gear glue warning message
itd be great for say wenn ur pvping and u need to see if u have enough gg to keep pvping or not

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Kilaua wrote: that's so smexy!!

Yugioh wrote: if by smexy you mean it looks like a squirrel run over by a car, sure.


Mon Jul 11, 2011 2:07 pm
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Suggestion: Gear needs gear glue warning message
Hopefully we're going to get rid of GG.

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Mon Jul 11, 2011 3:15 pm
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Team: Traders
Main: Murasame
Level: 2561
Class: Berserker

Joined: Wed Feb 09, 2011 8:32 am
Post Re: Suggestion: Gear needs gear glue warning message
JeffL wrote:
Hopefully we're going to get rid of GG.


O.o?


Mon Jul 11, 2011 4:14 pm
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Suggestion: Gear needs gear glue warning message
Bacchus wrote:
JeffL wrote:
Hopefully we're going to get rid of GG.


O.o?


The GG system is stupid. For a high level, losing one GG doesn't do anything to your wallet, for 50m is extremely cheap for holding all your stuff in. In fact, the only way(barring fucking hackers) to actually lose gear is to forget you don't have GG.

But to a lowbie(not an alt), GG is very expensive because of the new person not having the best gear to stay alive in a "hostile" universe.

JeffL, from the last messages about it, wants to add a repair system(like World of Warcraft), and get rid of GG altogether.

In essence, all your items have 100(%) hitpoints. When you die, a fraction of the 100(%) is taken off. If it reaches 0, it either is destroyed or just stops working(NB stuff). To get the number up, you must repair it at a repair-station-y-thing, which costs money. The more valuable the item(I assume, probably tech based) the more it costs to repair.

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Mon Jul 11, 2011 5:30 pm
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Team: Strawberry Pancakes
Main: Copernicus
Level: 884
Class: Gunner

Joined: Thu Jan 01, 2009 5:06 pm
Location: Here, floating in my tin can, far above the world...
Post Re: Suggestion: Gear needs gear glue warning message
Getting rid of Gear Glue eh? As a somewhat-more-than-casual / not-really-hardcore player, this sounds great to me and a repair system sounds even better!.

To toss an idea out there: Maybe standard repairs could be done at AI stations, but you might could build a repair bay in player bases for more specific work? Or maybe higher levels could have access to a BP to build said repair bay? It's an idea. Unless all bases have repair bays by default, then meh. Actually, all bases having repair bays sounds like a bad idea, just AI stations and high-level player bases for use by teams in strategic locaitons.

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Mon Jul 11, 2011 6:05 pm
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Suggestion: Gear needs gear glue warning message
In the same vein, stasis gens should be built into control bots or there should at least be blueprints that allow you to combine the two. Anything that cuts down on the chance for critical loss due to minor oversight would be an improvement in this game. As it is, I don't dare leave team space after a few beers.

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Tue Jul 12, 2011 2:34 am
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Joined: Wed Jul 07, 2010 3:00 pm
Post Re: Suggestion: Gear needs gear glue warning message
anilv wrote:
In the same vein, stasis gens should be built into control bots or there should at least be blueprints that allow you to combine the two.


Something along those lines is already planned. :wink:


Tue Jul 12, 2011 8:46 am
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Team: None
Main: Pure Evil
Level: 2837
Class: Shield Monkey

Joined: Fri Dec 31, 2004 7:20 am
Location: UK > Wales > Bin+ computer with boardband :p
Post Re: Suggestion: Gear needs gear glue warning message
Precursor wrote:
anilv wrote:
In the same vein, stasis gens should be built into control bots or there should at least be blueprints that allow you to combine the two.


Something along those lines is already planned. :wink:



They are gonna get rid of GG and replace everything with "neuro-bound" items which can be chosen by the player. So loot will be instant dropped to pirates camping out side DG's etc.. Unless of course you neuro-bound everything you scoop.

Unless the idea has changed at tall?

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Thu Jul 14, 2011 1:50 pm
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Suggestion: Gear needs gear glue warning message
Markoz wrote:
Precursor wrote:
anilv wrote:
In the same vein, stasis gens should be built into control bots or there should at least be blueprints that allow you to combine the two.


Something along those lines is already planned. :wink:



They are gonna get rid of GG and replace everything with "neuro-bound" items which can be chosen by the player. So loot will be instant dropped to pirates camping out side DG's etc.. Unless of course you neuro-bound everything you scoop.

Unless the idea has changed at tall?


Fairly sure Jeff decided to move away from this idea; at least I hope I was able to convince him to...

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(Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk
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Thu Jul 14, 2011 1:51 pm
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