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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: Why Bases No Longer Blow Up...
Ok the alt docks. Then what? Wow, the alt managed to fly 1k distance from the warp to the ai base without being shot at. What a large achievement. I mean if he was on the team, the alt would have died at least 1 time!! O.O


Fri Feb 17, 2012 5:58 am
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Team: Zephyr
Main: Destroyer Of Worlds
Level: 3221
Class: Speed Demon

Joined: Fri May 01, 2009 1:39 pm
Location: Huddersfield, UK
Post Re: Why Bases No Longer Blow Up...
Docks at one of the unowned bases owns them all then get's teamed. Idk I was hoping someone else would pick out the points for me :lol:

The fact of the matter is .. it was unteamed in the first place, this raises the question why? It was teamed after so obviously it was intentional to stop something. It's just fishy.

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Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Fri Feb 17, 2012 6:00 am
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Team: Combustion
Main: Combustion
Level: 5116
Class: Berserker

Joined: Mon Feb 02, 2009 2:57 pm
Location: United Kingdom
Post Re: Why Bases No Longer Blow Up...
zhuang281 wrote:
Who defines what "flaws" and "lame" tactics are? You? I mean there are a couple of points up for contention here.


1. You have no proof we were using skinned clients.


Hooch admitted.

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NEXT HYPE

XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs

password wrote:
dang trevor....you take this game so serious :roll:


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Fri Feb 17, 2012 6:10 am
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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: Why Bases No Longer Blow Up...
Hooch was not playing SS when we took anatolia so how would he know? There were only 5 or so people in anatolia during the attacks by us on you. Me, LB, Frac, Bageese and Thermal. And btw, i am assuming that we are all talking about anatolia fights and not the recent bvb.

I'm also curious as to what you think you mean when you say skinned. I'm pretty sure lag killer at max power deletes essentially everything.


Fri Feb 17, 2012 6:13 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Why Bases No Longer Blow Up...
Did anyone experience lag during any of those fights...?

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Fri Feb 17, 2012 6:14 am
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Team: Zephyr
Main: Destroyer Of Worlds
Level: 3221
Class: Speed Demon

Joined: Fri May 01, 2009 1:39 pm
Location: Huddersfield, UK
Post Re: Why Bases No Longer Blow Up...
playerboy345 wrote:
Did anyone experience lag during any of those fights...?



Anatolia defeat by SBP there was intense lagg yet tractors still worked.

_________________
Species 8472 wrote:
playerboy345 wrote:
(look at lexx, deathreus and all those retards.)


Ironic isn't it.

retards). *

Full stops go after the closed brackets. L2grammarNazi.


Fri Feb 17, 2012 6:40 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Why Bases No Longer Blow Up...
Species 8472 wrote:
playerboy345 wrote:
Did anyone experience lag during any of those fights...?



Anatolia defeat by SBP there was intense lagg yet tractors still worked.



I seriously never experienced lag during any of the fights, and I don't use a skinned client or anything like that.

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Fri Feb 17, 2012 6:41 am
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Team: The Unforeseen Colonies
Main: Thermal
Level: 3024
Class: Engineer

Joined: Sat Jan 16, 2010 2:23 pm
Post Re: Why Bases No Longer Blow Up...
We're skilled and play by the current rules in game, therefore we cheat.


Fri Feb 17, 2012 6:50 am
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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: Why Bases No Longer Blow Up...
Species 8472 wrote:
playerboy345 wrote:
Did anyone experience lag during any of those fights...?



Anatolia defeat by SBP there was intense lagg yet tractors still worked.



Why would tractor's not work? At what threshold of lag would tractors not work? At what threshold of lag would tractorers find it impossible to fly in a straight line? You don't know do you. You're making a fool of yourself


Fri Feb 17, 2012 6:54 am
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Team: Combustion
Main: Combustion
Level: 5116
Class: Berserker

Joined: Mon Feb 02, 2009 2:57 pm
Location: United Kingdom
Post Re: Why Bases No Longer Blow Up...
No I mean Hooch admitted that he was using them a few days ago.

_________________
NEXT HYPE

XxTommyxX, Daedalus, Combustion, Dr Eggman, Dr Combustica, Joew121, fghetfs

password wrote:
dang trevor....you take this game so serious :roll:


Image


Fri Feb 17, 2012 7:10 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Why Bases No Longer Blow Up...
I told jeff about this problem when RE's hq gal got pirated by hooch the first time and the robbed all of Matlins bases clean and ransomed the empty gal back to him straight after. Me and matlin could not figure out how he got all the dead bases without capping them...

Its taken a while and several lost subs to realise its a bad mechanic..but we got there in the end

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Fri Feb 17, 2012 7:11 am
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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: Why Bases No Longer Blow Up...
Tomzta09 wrote:
No I mean Hooch admitted that he was using them a few days ago.



So this has nothing to do with the lag in anatolia then. Not sure why you brought it up.


Fri Feb 17, 2012 7:18 am
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Team: Strawberry Pancakes
Main: Hooch Dealer
Level: 2763
Class: Gunner

Joined: Sun Aug 07, 2005 2:20 pm
Location: Who is John Galt?
Post Re: Why Bases No Longer Blow Up...
Tomzta09 wrote:
No I mean Hooch admitted that he was using them a few days ago.



Wtf are you claiming, Post pics NOW.

I have never and will never use a hacked client.

I have however used the BETA clients Jey has made. Freely available on the forums. That is what I said I was using 2 days ago, and I did say that in all chat. I had a massive FPS increase wit his lastest beta client.

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Fri Feb 17, 2012 7:33 am
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Team: Strawberry Pancakes
Main: Dark Phantom
Level: 2387
Class: Berserker

Joined: Sat Dec 29, 2007 8:24 pm
Location: In Phatnoms world
Post Re: Why Bases No Longer Blow Up...
Well there you have it combustion. No "skinned" clients in sight, what ever that means anyway.


Fri Feb 17, 2012 7:37 am
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Team: Traders
Main: ERMAN
Level: 3306
Class: Speed Demon

Joined: Fri Jun 24, 2005 1:27 am
Location: Chicago, USA
Post Re: Why Bases No Longer Blow Up...
JeffL wrote:
It sounds like a bug. You're saying that as soon as you drop the outpost, you can then claim the other bases immediately and their owners get no chance at all to get the stuff off?



Told ya...

Just lock this thread now please. There are only really 4-5 responses that are on topic anyhow the rest are just whining/ranting.

-ERMAN

_________________
"I reject your reality, and substitute my own."
"If I were an enzyme, I'd be DNA Helicase so I could unzip your genes."


Fri Feb 17, 2012 7:57 am
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