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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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New info item needed on Base Control Window.
The User Base Control window needs a new info item:
Production, Trade, Equipped Gear Hull Required:
Free space IF all production and trade are maxed out and equipped base gear are taken into account.
This will not take into account any items put on the base for storage.
This is needed to help players see when they have set their bases to produce more than they have room for on their base(s), saving them from inadvertently killing their bases from lack of rations due to lack of free space.
Last edited by Bonecrusher on Sat Dec 03, 2011 9:09 am, edited 1 time in total.
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Sat Dec 03, 2011 3:12 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: New info item needed on Base Control Window.
Now this is just spam.
_________________ Axis Industries
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Sat Dec 03, 2011 4:51 am |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: New info item needed on Base Control Window.
Battlecruiser23 wrote: Now this is just spam. Hypocritical post. Bonecrusher is applying the bastamental method of suggestion, where by posting a buttload of suggestions, eventually some will be good.
The suggestion has merit and I support.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Sat Dec 03, 2011 8:53 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: New info item needed on Base Control Window.
Visorak wrote: Battlecruiser23 wrote: Now this is just spam. Hypocritical post. Bonecrusher is applying the bastamental method of suggestion, where by posting a buttload of suggestions, eventually some will be good.
The suggestion has merit and I support.
No Radia, theres another suggestion in here thats only a few minutes earlier. Basically, he sees me post, and because he isn't a forum moderator/admin and able to delete my post, he makes a new one. He probably figures because I'm in the topic, everyone now won't look at it(Voomy trashed him like that before). So he'll just keep remaking the same topics over and over until either I stop posting, or he gets banned. And not like wait 5 days and make new topic. He'll wait 5 minutes and make new topic. That is the spam. This topic is virtually the same, just slightly edited.Also BC, if you lack hull, equip more extenders. If rats dont fit, reduce production of other stuff, or periodically toss the fucking stuff off your mining bases. Unless you're too lazy to toss stuff once a week or month...
_________________ Axis Industries
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Sat Dec 03, 2011 11:49 am |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: New info item needed on Base Control Window.
Battlecruiser23 wrote: Visorak wrote: Battlecruiser23 wrote: Now this is just spam. Hypocritical post. Bonecrusher is applying the bastamental method of suggestion, where by posting a buttload of suggestions, eventually some will be good.
The suggestion has merit and I support.
No Radia, theres another suggestion in here thats only a few minutes earlier. And if you ever learn to read you'd have noticed that while similar the two posts are very different. You've self appointed yourself as the forum bully and its pissing you off that I don't let you get away with it. BTW your mommy is calling... something about your dirty diapers.
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Sat Dec 03, 2011 1:50 pm |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: New info item needed on Base Control Window.
You both need to chill out. This is a sci-fi game forum; it is not a public execution.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Sat Dec 03, 2011 4:18 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: New info item needed on Base Control Window.
It's not a public execution. Voomy chopped his head off last year.
I'm just bashing a zombie.
_________________ Axis Industries
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Sat Dec 03, 2011 6:57 pm |
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Bonecrusher
Member
Team:
Main: Bonecrusher
Level: 2144 Class:
Shield Monkey
Joined: Tue May 04, 2010 5:18 pm
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Re: New info item needed on Base Control Window.
Battlecruiser23 wrote: It's not a public execution. Voomy chopped his head off last year. You NEED to talk to Voomy. In the mean time continue being the total A$$ that you are.
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Sat Dec 03, 2011 8:03 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: New info item needed on Base Control Window.
Bonecrusher wrote: The User Base Control window needs a new info item:
Production, Trade, Equipped Gear Hull Required:
Free space IF all production and trade are maxed out and equipped base gear are taken into account.
This will not take into account any items put on the base for storage.
This is needed to help players see when they have set their bases to produce more than they have room for on their base(s), saving them from inadvertently killing their bases from lack of rations due to lack of free space. I vote no... This is an afk suggestion. All you have to do is dock, look at the numbers, dock 24 hours later and... look at the numbers. Wow, amazing!
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Sat Dec 03, 2011 8:11 pm |
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twins_suk
Member
Team:
Main: Angel from Hell
Level: 2353 Class:
Shield Monkey
Joined: Sat Jan 28, 2006 10:41 am
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Re: New info item needed on Base Control Window.
I think it's a decent idea to give a bit of a warning. Not sure how it would be implemented but saying no to an idea because it could potentially create afking is not really a good response in a game like SS.
*colos, afk a few weeks to months make money *alt+button autoing things so u don't have to be there to hold the buttons *right click docking don't even have to wait to get there to be safe to go afk *autopilot everyone afks once in awhile on autopilot
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Mon Dec 05, 2011 5:00 pm |
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biggee531
Team:
Main: Biggee
Level: 2163 Class:
Engineer
Joined: Sun Mar 26, 2006 8:29 am Location: Around
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Re: New info item needed on Base Control Window.
twins_suk wrote: I think it's a decent idea to give a bit of a warning. Not sure how it would be implemented but saying no to an idea because it could potentially create afking is not really a good response in a game like SS.
*colos, afk a few weeks to months make money *alt+button autoing things so u don't have to be there to hold the buttons *right click docking don't even have to wait to get there to be safe to go afk *autopilot everyone afks once in awhile on autopilot With this feature, you would know exactly when you need to dump commods from your base. The reason people can afk with colonies is because they spend a solid week fine-tuning everything and making sure it runs like clockwork. It's an unnecessary feature and could easily be negated by a more functional base statistic system. TL;DR: I wouldn't mind seeing something like this going in, but it should be a part of a base overhaul, not by itself.
_________________
Sodomy wrote: I will kill what I created.
anilv wrote: Try again when you have a doctorate in mathematics, grasshopper. I'll be pulling rank until then.
Bonecrusher wrote: I'm a professional whiner.
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Tue Dec 06, 2011 12:06 am |
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