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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Firing Capacitor
Y'know that look that you get when the server lags for a few seconds and all the shots you fired go off at once? How about an item that does that for you! You press a button and it saves up some shots, and then when you release it it fires them all at once!
It would look cool.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Mon Nov 07, 2011 1:47 am |
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ELITE
Team:
Main: Lemon
Level: 2187 Class:
Engineer
Joined: Wed Sep 29, 2010 10:14 pm
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Re: Firing Capacitor
And help us get burst dps! /me signs
_________________ Me!
Teh Meo
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Mon Nov 07, 2011 1:58 am |
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sinewave v2
Team:
Main: MathNerd
Level: 1428 Class:
Shield Monkey
Joined: Wed Jun 02, 2010 2:27 pm
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Re: Firing Capacitor
/signed
_________________
shawn_mccall wrote: sabre198 wrote: either war the admins or shut up /war Eminence Front
Fallen- wrote: CAN SOME ON WITH A FUCKING BRIAN POST HERE ASIDE FROM MY SELF ?
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Mon Nov 07, 2011 3:51 pm |
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Furtive Ferret
Joined: Tue Feb 01, 2011 2:43 pm
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Re: Firing Capacitor
not sure I like this. Would let you store up lots of burst dps without gaining aggro, which feels a bit broken.
Sniper locates boss... holds down fire for 10 seconds... releases and kills enemy before it can even fire back...
I suppose if you had weps vis while charging it could be better.
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Mon Nov 07, 2011 4:13 pm |
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andezrhode3
Team:
Main: Prommilypicklesomnom
Level: 3207 Class:
Engineer
Joined: Sat Sep 24, 2011 9:41 am
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Re: Firing Capacitor
Depends, can you say... Charge this outside a level? Eg. charging a MD as a seer before entering Cess, or does the AI need to be targeted, or just applies to the same galaxy? Irregardless, this puts Snipers, SDs and Seers at a HUGE PvP advantage, more so then they have as is. I don't like it, too exploitibubble.
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Mon Nov 07, 2011 4:25 pm |
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sinewave v2
Team:
Main: MathNerd
Level: 1428 Class:
Shield Monkey
Joined: Wed Jun 02, 2010 2:27 pm
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Re: Firing Capacitor
i say you should have to be in the same gal, able to see your target, get +vis from using it, and gain aggresion.
_________________
shawn_mccall wrote: sabre198 wrote: either war the admins or shut up /war Eminence Front
Fallen- wrote: CAN SOME ON WITH A FUCKING BRIAN POST HERE ASIDE FROM MY SELF ?
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Mon Nov 07, 2011 4:27 pm |
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kanescreed
Member
Team:
Main: Qlimax
Level: 1753 Class:
Seer
Joined: Fri Feb 12, 2010 9:28 am
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Re: Firing Capacitor
omg i would so love this on my seer so not op /notsigned
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Tue Nov 08, 2011 12:18 am |
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Camsy
Team:
Main: PM Me If You Suck
Level: 1996 Class:
Gunner
Joined: Fri Nov 28, 2008 6:03 pm Location: Sydney, Australia
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Re: Firing Capacitor
That would be so broken its not funny. Imagine a sniper who can build up his shots. Snipers n zerks would start to be able to solo oly.
_________________
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Tue Nov 08, 2011 6:39 am |
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SwiftDeath
Team:
Main: VIP-Shm
Level: 25 Class:
Shield Monkey
Joined: Tue May 03, 2011 11:52 am
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Re: Firing Capacitor
Zerker storing 25 Primal V2 and then 1 hits shits, or storing 25 Grem cannon just to anihalate PvB team
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Tue Nov 08, 2011 11:36 am |
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: Firing Capacitor
...Try suggesting possible improvements instead of just saying "No, thats exploitable, stupid!"
So to expand on the idea, this cap would have to be either shot, time, or damage based.
As a time based cap, it would hold all of your shots from the moment you hold down space, to when it reaches its time limit, releasing those shots immediately. This would be around 5-10secs imo.
If shot based, it would hold up to 3-10 and release all of them simultaneously after the last shot. This is obviously a bit more broken with high damage/low recoil weapons.
Leading to damage based, which would let you keep firing until you reach a certain max damage cap, like 1-30k (after skills and augs) depending on tech. Again, it would release as it hit the capacitor's maximum, meaning you have to have good timing or range/tracking if you want to hit your target.
Numbers are MADE UP. Warping can optionally cancel your charge, if you so wish. Other balancing measures include class locking to non-SD, seer, sniper, or zerker. Use your imagination people!
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Tue Nov 08, 2011 5:11 pm |
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Xonok2
Team:
Main: Xonok6
Level: 590 Class:
Berserker
Joined: Fri Jul 11, 2008 4:31 am
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Re: Firing Capacitor
Imagination coming up now. Make it so that it only stores every second shot and third of the shots are lost, also the time for storing should only be 2-3 secs at most.
EDIT:This would fix a)not getting agro b)would have a damage loss c)wouldnt be abusable, as much as i can tell.
_________________ Seriously, PvB and BvB was a lot more funny when bases didnt throw marbles at you xD
Tomzta09 wrote: Why do people say grow some balls? Balls are weak and sensitive.
Grow a vagina, those things take a pounding.
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Thu Nov 10, 2011 10:14 am |
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Tyler_TDA
Team:
Main: Tank
Level: 1152 Class:
Shield Monkey
Joined: Fri Nov 26, 2004 5:03 pm Location: Virginia,USA
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Re: Firing Capacitor
Wouldn't this remove one of the only dps advantages a SD has?
_________________ Rather say nothing and have them think me a fool then to say somthing and remove all doupt from it. -Lincoln
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Thu Nov 10, 2011 4:27 pm |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: Firing Capacitor
Yeah, that's a good point.
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Thu Nov 10, 2011 5:58 pm |
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ELITE
Team:
Main: Lemon
Level: 2187 Class:
Engineer
Joined: Wed Sep 29, 2010 10:14 pm
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Re: Firing Capacitor
Who says an SD can't do it as well?
_________________ Me!
Teh Meo
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Thu Nov 10, 2011 6:02 pm |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: Firing Capacitor
No, i think what he's talking about is SD's ability to run away. If you could just charge up all the shots you would have fired when the SD was in range, then the ability to run away would become essentially meaningless. The same goes for seer.
I guess it's just not a very good idea. Glad you all supported it though!
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Thu Nov 10, 2011 6:09 pm |
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