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Wolffe
Team:
Main: Wolf TPS
Level: 2437 Class:
Speed Demon
Joined: Wed Dec 12, 2007 1:52 pm
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Halloween Spawn
Put Halloween spawn points in wild space or EF space, or beef the spawn rate in pspace. Pspace is overcamped. I know that Halloween content is a bonus, but endlessly flying around to find a few scattered ai is not fun.
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Wed Oct 26, 2011 1:29 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Halloween Spawn
Wolffe wrote: Put Halloween spawn points in wild space or EF space, or beef the spawn rate in pspace. Pspace is overcamped. I know that Halloween content is a bonus, but endlessly flying around to find a few scattered ai is not fun. this^
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JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Wed Oct 26, 2011 1:39 pm |
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yugioh124
Team:
Main: yugioh
Level: 1854 Class:
Fleet Commander
Joined: Mon Aug 22, 2005 8:17 am Location: Classified
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Re: Halloween Spawn
Problem is, it's too spread out. PSpace, and all space, is far larger now than it was last year. I'm guessing admins just copy/pasted the old event in without compensating for the increased number of gals. Easy to fix, just add some more spawn locations.
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Dorin Nube wrote: Nipples aren't the only danger here.
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Wed Oct 26, 2011 2:16 pm |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Halloween Spawn
yugioh124 wrote: Problem is, it's too spread out. PSpace, and all space, is far larger now than it was last year. I'm guessing admins just copy/pasted the old event in without compensating for the increased number of gals. Easy to fix, just add some more spawn locations. Yeah, this. The spawners had a max number to place and I didn't notice. I thought it was setup with this fancy function which distributes spawners depending on the number of the gals in the DF range, or something like that. Also because the universe size was increased with the last reset, that means the relative number of spawn points to galaxies have gone way down. The above was my fault really, I should have checked. Sorry! XD But if I also recall the drops where a lot more common last year too. I don't want to have to push for another patch or make Jeff spend a load of time changing drop tables and loading new AI, I ask a lot of him to be honest. I'm unsure where I sit on this. I can easily ask Jeff to add more spawners, but the drops are quite high compared to years before.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Wed Oct 26, 2011 3:35 pm |
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CookieMonsta
Team:
Main: Dr Acula
Level: 2752 Class:
Berserker
Joined: Mon Feb 14, 2011 1:48 pm
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Re: Halloween Spawn
More Spawners would be nice
_________________ The Original: DirtDeepHype MrHappy MrHappy RC Carebear Dr Happy Monster Dr Jekyl
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Wed Oct 26, 2011 4:28 pm |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Halloween Spawn
no keep the high drop rate!
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JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Wed Oct 26, 2011 4:54 pm |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: Halloween Spawn
shouldve instanced some narwhals so thermal couldnt camp them all
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landswimmer wrote: IN C1, TIMEWARP SCREWS YOU!
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Thu Oct 27, 2011 6:43 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Halloween Spawn
sabre198 wrote: shouldve instanced some narwhals so thermal couldnt camp them all ^this aswell!
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JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Thu Oct 27, 2011 6:52 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Halloween Spawn
He can't camp them anyway.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Thu Oct 27, 2011 7:01 am |
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playerboy345
Team:
Main: playerboy345
Level: 2035 Class:
Berserker
Joined: Sat Jul 04, 2009 10:25 am Location: The Netherlands
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Re: Halloween Spawn
Blue Dwarf wrote: He can't camp them anyway. can you see who kills every narwhal? if you can check it, I bet he has a shitload of kills
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JeffL wrote: because we can and it looks really cool
The Voomy One wrote: Quote: Runescape, Allows you to change your name every 30 days. Runescape sucks so it doesnt count
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Thu Oct 27, 2011 7:05 am |
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The Lost One
Team:
Main: UrQa Vazuk Qii
Level: 2468 Class:
Berserker
Joined: Tue Dec 22, 2009 7:28 am
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Re: Halloween Spawn
Based on his assumed spawn time, there will be possible to do 1728 Undead Narwhal kills before the new universe arrives. Either way, even if I miss with a lot in my assumed respawn time, anything above 200 is unheard of in my opinion. So I would not be worried about camping.
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Thu Oct 27, 2011 7:11 am |
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