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kilua
Team:
Main: k-2
Level: 2506 Class:
Speed Demon
Joined: Thu Apr 16, 2009 6:48 am
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C2 Suggestion: Targeting Circle
It looks Dull in C2.
is it possible that the targeting ring can be a 3D Design? If so, it'd look way way better.
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Calypso is third.
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Sat Aug 06, 2011 8:40 am |
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ELITE
Team:
Main: Lemon
Level: 2187 Class:
Engineer
Joined: Wed Sep 29, 2010 10:14 pm
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Re: C2 Suggestion: Targeting Circle
Same with health bars imo
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Sat Aug 06, 2011 8:44 am |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: C2 Suggestion: Targeting Circle
nope
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Sat Aug 06, 2011 10:46 am |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: C2 Suggestion: Targeting Circle
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Sat Aug 06, 2011 6:39 pm |
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Gamepro08
Member
Team:
Main: Gamepro07
Level: 1818 Class:
Seer
Joined: Fri May 16, 2008 8:03 pm
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Re: C2 Suggestion: Targeting Circle
perhaps just give it an animation where it glows lighter and darker, or a light goes in a circle around the circle quickly, just to better recognize where you are currently targeting, and to look a bit newer?
_________________ Time flies when you're throwing clocks.
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Sun Aug 07, 2011 1:47 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: C2 Suggestion: Targeting Circle
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Mon Aug 08, 2011 4:01 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: C2 Suggestion: Targeting Circle
I think the target rings are pretty good as they are, but I definitely agree that the current health bars are pretty weak. If you have a suggestion on the health bars, feel free to submit an image/mockup.
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Sat Aug 20, 2011 1:44 am |
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Javatech
Team:
Main: Omen
Level: 1555 Class:
Seer
Joined: Wed Dec 09, 2009 10:23 am
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Re: C2 Suggestion: Targeting Circle
JeffL wrote: I think the target rings are pretty good as they are, but I definitely agree that the current health bars are pretty weak. If you have a suggestion on the health bars, feel free to submit an image/mockup.
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Mon Aug 22, 2011 4:44 am |
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jeff mc beth
Team:
Main: Jeff Bobbo
Level: 2048 Class:
Gunner
Joined: Sat Dec 08, 2007 4:19 pm Location: Not where you are right now
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Re: C2 Suggestion: Targeting Circle
[quote="Javatech"][/quote] No. You can't always see all of the image because of camera angle.
_________________
Javatech wrote: Battlecruiser23 wrote: I am a Troll, ignore everything I say.
JeffL wrote: Are you kidding me? Our C2 music is way better than that boring garbage you linked.
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Mon Aug 22, 2011 5:33 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: C2 Suggestion: Targeting Circle
jeff mc beth wrote: No. You can't always see all of the image because of camera angle. Maybe have it rotate to conform to your angle? So it always face you? Then add ability to set translucence so when you want to see scenery (movies, vids), you can make it more transparent, but in general fighting (ubers, leveling), you max it out so you can see the shield/energy of your buddies.
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Mon Aug 22, 2011 6:28 am |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: C2 Suggestion: Targeting Circle
Make it so called billboard so it always face the camera and add 2 inner circles like on Javatech's image, blue circle for target's shield, yellow for energy.
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Mon Aug 22, 2011 6:53 am |
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Feathers
Dev Team
Team:
Main: Quetzalcoatl
Level: 0 Class:
None
Joined: Sat Aug 29, 2009 11:10 am
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Re: C2 Suggestion: Targeting Circle
That wolnt work properly. As you may notice small ships have target rings that are quite narrow and small. Also having large rings around every ship in the game would be crazy annoying. It may be visually appealing in a small scope, but I dont see it working on a large scale.
_________________ "You have graciously arrived, you have known pain, you have known weariness, now come on earth, take your rest, enter into your palace, rest your limbs; may our lords come on earth."
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Mon Aug 22, 2011 3:58 pm |
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