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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Base in Olympus Entrance
Just make is High-Vis. It's there for convinence, why make it hard to find?

Logic? I think you has none!

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 6:35 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Base in Olympus Entrance
Mail wrote:


Logic? I think you has none!


/Timmeh!

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Thu Sep 29, 2011 6:38 am
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Team: Strawberry Pancakes
Main: UrQa Vazuk Qii
Level: 2468
Class: Berserker

Joined: Tue Dec 22, 2009 7:28 am
Post Re: Base in Olympus Entrance
Pretty certain it is a low-vis base because the Scientists in Lyceum secretly put it there so the Olympians would not find it.

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Thu Sep 29, 2011 6:51 am
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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Base in Olympus Entrance
The Lost One wrote:
Pretty certain it is a low-vis base because the Scientists in Lyceum secretly put it there so the Olympians would not find it.

how about the players decided to secretly put a lighthouse on the base?

_________________
JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
Quote:
Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Thu Sep 29, 2011 6:53 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Base in Olympus Entrance
maybe it should have some secret sub space transmitter that allows allies only to see it!

I blame -X-, seems to be the trendy thing to blame this week :lol:

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landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Thu Sep 29, 2011 7:02 am
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Team: Strawberry Pancakes
Main: UrQa Vazuk Qii
Level: 2468
Class: Berserker

Joined: Tue Dec 22, 2009 7:28 am
Post Re: Base in Olympus Entrance
playerboy345 wrote:
The Lost One wrote:
Pretty certain it is a low-vis base because the Scientists in Lyceum secretly put it there so the Olympians would not find it.

how about the players decided to secretly put a lighthouse on the base?


I have a feeling, if that was the case, that the Olympus Drone would blow up the secret hidden Lyceum Research Outpost. Stealthy base is better than no base.

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Thu Sep 29, 2011 7:39 am
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Team: Strawberry Pancakes
Main: ahileus
Level: 3088
Class: Berserker

Joined: Thu Feb 01, 2007 2:06 am
Post Re: Base in Olympus Entrance
Well, i dont have any trouble finding the base. Oly gods would bolt it or tsuanmi the base if they see it.

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ahileus


Thu Sep 29, 2011 7:42 am
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Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Base in Olympus Entrance
Mail wrote:
Just make is High-Vis. It's there for convinence, why make it hard to find?

Logic? I think you has none!

Time Warp


Thu Sep 29, 2011 8:26 am
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Team: Eminence Front
Main: Scyron
Level: 3076
Class: Engineer

Joined: Fri Nov 12, 2004 4:18 am
Location: Lund, Sweden
Post Re: Base in Olympus Entrance
Can't you just loop a trade slave to... Dock and undock from the base? In theory, that'd mean that you just have to find the trade slave. You'll probably make alot of friends this way, just like putting a "Lookie here" base in XYZ. Maybe something prevents this from working though, like... they have to actually buy something, I dunno.

The other day when I was off to fetch a Milli's burger, I set my combat slaves to protect the AI station. They just followed it around, so when I came back with the burger, I just had to find my slaves.

This is in tune with any RP story that it should be hidden, but still in tune with the playerbase's wish to exploit everything possible.

_________________
Scyron Shmonk
Phnurken Sniper
Wild Roger Engi


Thu Sep 29, 2011 9:17 am
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Base in Olympus Entrance
Scyron wrote:
Can't you just loop a trade slave to... Dock and undock from the base? In theory, that'd mean that you just have to find the trade slave. You'll probably make alot of friends this way, just like putting a "Lookie here" base in XYZ. Maybe something prevents this from working though, like... they have to actually buy something, I dunno.

The other day when I was off to fetch a Milli's burger, I set my combat slaves to protect the AI station. They just followed it around, so when I came back with the burger, I just had to find my slaves.

This is in tune with any RP story that it should be hidden, but still in tune with the playerbase's wish to exploit everything possible.


But why when admins can make a simple fix that CLEARLY everyone would find helpful.

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 9:24 am
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Team: Eminence Front
Main: Scyron
Level: 3076
Class: Engineer

Joined: Fri Nov 12, 2004 4:18 am
Location: Lund, Sweden
Post Re: Base in Olympus Entrance
To me, the base being there at all is very helpful. I think it's pretty cute to have a stealthy base, a hidden ally in the midst of hostile space, orbiting around.

If possible though, I'd love to see a friendly player set up a Valentine trade slave to dock/undock and spread some love.

_________________
Scyron Shmonk
Phnurken Sniper
Wild Roger Engi


Thu Sep 29, 2011 9:31 am
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Base in Olympus Entrance
Scyron wrote:
To me, the base being there at all is very helpful. I think it's pretty cute to have a stealthy base, a hidden ally in the midst of hostile space, orbiting around.

If possible though, I'd love to see a friendly player set up a Valentine trade slave to dock/undock and spread some love.


I'll do it 2moro.

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 9:38 am
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Team: Strawberry Pancakes
Main: UrQa Vazuk Qii
Level: 2468
Class: Berserker

Joined: Tue Dec 22, 2009 7:28 am
Post Re: Base in Olympus Entrance
Mail wrote:
Scyron wrote:
To me, the base being there at all is very helpful. I think it's pretty cute to have a stealthy base, a hidden ally in the midst of hostile space, orbiting around.

If possible though, I'd love to see a friendly player set up a Valentine trade slave to dock/undock and spread some love.


I'll do it 2moro.

Time Warp


I'll be the first to tractor that slave 10 000 out and then kill it.

_________________
Image


Thu Sep 29, 2011 9:49 am
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Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Base in Olympus Entrance
The Lost One wrote:
Mail wrote:
Scyron wrote:
To me, the base being there at all is very helpful. I think it's pretty cute to have a stealthy base, a hidden ally in the midst of hostile space, orbiting around.

If possible though, I'd love to see a friendly player set up a Valentine trade slave to dock/undock and spread some love.


I'll do it 2moro.

Time Warp


I'll be the first to tractor that slave 10 000 out and then kill it.


Wuv Woo Thermy!

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Sep 29, 2011 9:53 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Base in Olympus Entrance
wont the unknown ai spawn and kill it :)

and it better have a good radar or ull get the old "cannot find the base to dock" error

_________________
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--------------------------------------
landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Thu Sep 29, 2011 10:27 am
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