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Team: None
Main: Pure Evil
Level: 2837
Class: Shield Monkey

Joined: Fri Dec 31, 2004 7:20 am
Location: UK > Wales > Bin+ computer with boardband :p
Post Re: Make MF Reavers level 2300
Camsy wrote:
Why make leveling harder? Just make more skills for people to get. And I said more skills, not more sp for the same skills.


Its the most easiest and lazyest way to fix the "leveling" problem.

The best way to fix the problem would be to add more content not stretch out existing content screwing the player over.

Oly is in the kinda right direction~ *add more and less shield*

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Thu Oct 20, 2011 3:46 pm
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Main: Utumno
Level: 20
Class: None

Joined: Thu Nov 29, 2007 9:53 pm
Location: South-Western Germany
Post Re: Make MF Reavers level 2300
yugioh124 wrote:
Honestly, why do you NEED to progress past 2000? At 1800, I already have more SP than I know what to do with. You can get a few more zen skills, another few levels of your trade skill, and that's about all.


Depends what you play;

My Seer at lvl 2k has tons of free skill points and no (reasonable) skill to put them in (burning up sp for no real benefit doesn't cout).

My shm at lvl 2,7k is hungry for any sp he can get and he will get hit hard through the new skill system (as he's not lvl'ing through healing).


Thu Oct 20, 2011 5:05 pm
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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 17 posts ]  Go to page Previous  1, 2


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