It is currently Sat Apr 27, 2024 2:54 am



Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next
Author Message
User avatar
 

Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post [Interface/Code] Universal Time
G'day all,

I know this has been suggested before and it still ecapes me why it isn't in, however: can we please have a Universal Clock that we can co-ordinate events around. Make is accessible ingame, and run at the same time as the forum clock. Would be super!!

Timmeh

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Wed Dec 07, 2011 6:10 pm
Profile E-mail
User avatar
 

Team: Strawberry Pancakes
Main: Prommilypicklesomnom
Level: 3207
Class: Engineer

Joined: Sat Sep 24, 2011 9:41 am
Post Re: Universal Time
GMT 4 LYF! REPRESENTIN' NIGGA


Wed Dec 07, 2011 6:34 pm
Profile E-mail
User avatar
 

Team: Eminence Front
Main: Spatzz
Level: 2402
Class: Engineer

Joined: Mon Jul 27, 2009 12:40 am
Post Re: Universal Time
I is are fended.

_________________
JeffL wrote:
Come have sex with me in space, my lord


Wed Dec 07, 2011 7:43 pm
Profile E-mail
User avatar
 

Team: Eminence Front
Main: DemonBlood
Level: 1761
Class: Shield Monkey

Joined: Tue Jul 01, 2008 1:09 am
Post Re: Universal Time
been suggested multiple times.
been ignored multiple times.

which is a pity, its actually a pretty good idea

_________________
it is the mark of an educated man, to entertain a thought without accepting it. - aristotle


Wed Dec 07, 2011 10:08 pm
Profile E-mail
User avatar
 

Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Universal Time
landswimmer wrote:
been suggested multiple times.
been ignored multiple times.

which is a pity, its actually a pretty good idea


Oh, also you posting reminded me about one of your other relavent suggestions. Time-Stamping chat messages.

Timmeh

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Wed Dec 07, 2011 11:00 pm
Profile E-mail
Member
 

Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Universal Time
Time stamps on chat messages would be much more useful than a universal time. Even if we had that you'd still have to keep track of time zones to remember who could get on when.

_________________
(DefQon1) use a Rhino reconstruotereatarerer
-
(Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk
(Bluenoser) Put your finger in your mouth and gag reflex should do the rest


Wed Dec 07, 2011 11:04 pm
Profile
User avatar
 

Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Universal Time
anilv wrote:
Time stamps on chat messages would be much more useful than a universal time. Even if we had that you'd still have to keep track of time zones to remember who could get on when.


We wouldn't have to keep track of timezones. We could just say I'll be on at 7:00 PM, SST(Star Sonata Time).

Time Warp

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Wed Dec 07, 2011 11:38 pm
Profile E-mail
User avatar

Joined: Sat Nov 12, 2011 7:03 pm
Post Re: Universal Time
Mail wrote:
anilv wrote:
Time stamps on chat messages would be much more useful than a universal time. Even if we had that you'd still have to keep track of time zones to remember who could get on when.


We wouldn't have to keep track of timezones. We could just say I'll be on at 7:00 PM, SST(Star Sonata Time).

Time Warp


This is the best freaking idea ever. Just slap an ingame clock (set to GMT) and call it SST. Done and done. I'll be on at 0600-sst, run at 2200-sst. SIGN THIS

_________________
Giovani dos Santos ... Olé!


Thu Dec 08, 2011 4:04 am
Profile E-mail
User avatar
 

Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Universal Time
Make a GMT Clock and call it SST. Brilliant!

_________________
Jey123456 wrote:
That will happen in a future closer than most futures.
Image
No Context. Ever.
Idaten.


Thu Dec 08, 2011 7:07 am
Profile WWW
Member
User avatar
 

Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
Location: Timmeh!
Post Re: Universal Time
lets have a new up and down, we will call it ssup and ssdown!

_________________
--------------------------------------
Image
--------------------------------------
landswimmer wrote:
IN C1, TIMEWARP SCREWS YOU!


Thu Dec 08, 2011 7:57 am
Profile E-mail YIM WWW
User avatar
 

Team: Resident Evil
Main: Time Warp
Level: 3162
Class: Shield Monkey

Joined: Tue Sep 09, 2008 5:59 am
Location: Australia
Post Re: Universal Time
Visorak wrote:
Make a GMT Clock and call it SST. Brilliant!


Be unsuccesful in being sarcastic all you like, there is no doubt that this kind of mechanic would enrich game play and make co-ordination of forces, attacks, runs and other ingame-activites far more streamlined.

sabre198 wrote:
lets have a new up and down, we will call it ssup and ssdown!


I love you to death Buzz, but go take a long walk off a short pier, kthxbai.

Timmeh

_________________
Always forgive your enemies - nothing annoys them so.

~Oscar Wilde

andezrhode2a wrote:
Timmeh is the exception to every rule.
Battlecruiser23 wrote:
/Timmeh!
I mean /signed!
sabre198 wrote:
1. Create C2
2. Time Warp quits
3. New players join
4. ... Profit?!?


Thu Dec 08, 2011 8:04 am
Profile E-mail
User avatar
 

Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Universal Time
Was not being sarcastic. At least, not in the way you think. I really, really want this to go ingame.

_________________
Jey123456 wrote:
That will happen in a future closer than most futures.
Image
No Context. Ever.
Idaten.


Thu Dec 08, 2011 10:23 am
Profile WWW
 

Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Universal Time
Visorak wrote:
Was not being sarcastic. At least, not in the way you think. I really, really want this to go ingame.


Ok, since the wife approves I will see if I can get this to work.

_________________
Image
Never


Thu Dec 08, 2011 12:11 pm
Profile E-mail YIM WWW
User avatar
 

Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Universal Time
Kinky. :wink:

_________________
Jey123456 wrote:
That will happen in a future closer than most futures.
Image
No Context. Ever.
Idaten.


Thu Dec 08, 2011 3:32 pm
Profile WWW
User avatar

Joined: Sat Nov 12, 2011 7:03 pm
Post Re: Universal Time
Bumped, best idea Timmeh is going to have in his life - make it happen!

_________________
Giovani dos Santos ... Olé!


Sun Dec 18, 2011 2:53 am
Profile E-mail
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 17 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Powered by phpBB © phpBB Group.