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JaceGannon
Team:
Main: JaceGannon
Level: 1683 Class:
Shield Monkey
Joined: Sat Jun 11, 2005 5:19 am Location: New Zealand
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Re: Zeus Throne
Blue Dwarf wrote: Griffin wrote: Blue Dwarf wrote: I'll look into it (balance wise) next time I'm playing with the ships balance sheet (tomorrow probably). Make these sheets public. There's tons of things imaginative people can think up when they know the parameters. You do realize these sheets have every single stat on items in them, even some balancing ones you don't see? This is why we suggest suggesting rough stats, or some stats so we can work the rest in (hell, if we let you think up everything, where's the fun and imagination for us(me)? XD) But, the sheet say ZT is the least powerful, by quite a bit. Just giving it a 3rd slot brings it much more inline with the others... But that's such a boring fix, any other ideas? And ideas for the in builts? Extra aug slot and the SSS is beefed to summon something with good dps. And while you are at it, give the HM a SSS that relates to Heph (forging, etc.) like a beefed regen aura for x seconds with x recharge or something.
Last edited by JaceGannon on Wed Oct 12, 2011 3:28 am, edited 2 times in total.
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Wed Oct 12, 2011 3:17 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Zeus Throne
Blue Dwarf wrote: Griffin wrote: Blue Dwarf wrote: I'll look into it (balance wise) next time I'm playing with the ships balance sheet (tomorrow probably). Make these sheets public. There's tons of things imaginative people can think up when they know the parameters. You do realize these sheets have every single stat on items in them, even some balancing ones you don't see? This is why we suggest suggesting rough stats, or some stats so we can work the rest in (hell, if we let you think up everything, where's the fun and imagination for us(me)? XD) But, the sheet say ZT is the least powerful, by quite a bit. Just giving it a 3rd slot brings it much more inline with the others... But that's such a boring fix, any other ideas? And ideas for the in builts? I think you know as well as I that 3 Aug Gunners are far from boring, Blue. I would say slap an Aug on it and then put a low RoF Grem Cannon on the Jupiter's Call fighters.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Oct 12, 2011 3:20 am |
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coffee
Team:
Main: -Zeus-
Level: 2477 Class:
Berserker
Joined: Mon Apr 25, 2011 6:08 am
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Re: Zeus Throne
So even the balance sheets say it is underpowered. How about still give it that 3rd aug slot and up the shield and energy bank. give the inbuilt fighters the lincins. From what i have heard they fdont have those if im wrong please correct me.
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Wed Oct 12, 2011 3:23 am |
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The Lost One
Team:
Main: UrQa Vazuk Qii
Level: 2468 Class:
Berserker
Joined: Tue Dec 22, 2009 7:28 am
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Re: Zeus Throne
coffee wrote: So even the balance sheets say it is underpowered. How about still give it that 3rd aug slot and up the shield and energy bank. give the inbuilt fighters the lincins. From what i have heard they fdont have those if im wrong please correct me. They have Lion Incinerators, but low damage still. It is their Gremcannons that were replaced with Zeus Bolts.
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Wed Oct 12, 2011 3:25 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zeus Throne
shawn_mccall wrote: I think you know as well as I that 3 Aug Gunners are far from boring, Blue. I would say slap an Aug on it and then put a low RoF Grem Cannon on the Jupiter's Call fighters. I wasn't saying Gunner with 3 augs is boring, I was saying just slapping another aug slot on it is boring. It's like how I could have made the sun in Hermes produce a negative aura to stop players going too far out (woulda taken like 10 minutes)... Or I could do the super awesome thing where it pulls the ships back in (took about a days work in total to get right)!
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
Last edited by Blue Dwarf on Wed Oct 12, 2011 3:37 am, edited 1 time in total.
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Wed Oct 12, 2011 3:34 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Zeus Throne
Blue Dwarf wrote: shawn_mccall wrote: I think you know as well as I that 3 Aug Gunners are far from boring, Blue. I would say slap an Aug on it and then put a low RoF Grem Cannon on the Jupiter's Call fighters. I weren't saying Gunner with 3 augs is boring, I was saying just slapping another aug slot on it is boring. It's like how I could have made the sun in Hermes produce a negative aura to stop players going too far out (woulda taken like 10 minutes)... Or I could do the super awesome thing where it pulls the ships back in (took about a days work in total to get right)! So do something creative, and also slap the aug on there. That way we will love you.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Oct 12, 2011 3:36 am |
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coffee
Team:
Main: -Zeus-
Level: 2477 Class:
Berserker
Joined: Mon Apr 25, 2011 6:08 am
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Re: Zeus Throne
OK well 3 augs slots and upping the bank and energy has gta happen. And i think others would agree
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Wed Oct 12, 2011 3:38 am |
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The Lost One
Team:
Main: UrQa Vazuk Qii
Level: 2468 Class:
Berserker
Joined: Tue Dec 22, 2009 7:28 am
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Re: Zeus Throne
The stats are more than fine if it gets a third aug slot. It would be nice with the fighters getting their gremcannons.
_________________
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Wed Oct 12, 2011 3:44 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zeus Throne
Personally I'm rather against the fighters getting gremcannons (I haven't looked at their stats though at the moment), they're hell in PvP, and useless for PvAI. I'd prefer to see something better. What are the missiles and launcher like?
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Wed Oct 12, 2011 3:53 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Zeus Throne
Blue Dwarf wrote: Personally I'm rather against the fighters getting gremcannons (I haven't looked at their stats though at the moment), they're hell in PvP, and useless for PvAI. I'd prefer to see something better (what are the missiles and launcher like?) Missiles are great, so is the launcher.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Oct 12, 2011 3:54 am |
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coffee
Team:
Main: -Zeus-
Level: 2477 Class:
Berserker
Joined: Mon Apr 25, 2011 6:08 am
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Re: Zeus Throne
why not have the fighters that are launched give of auras that each guard has in zeus?
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Wed Oct 12, 2011 3:57 am |
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shawn_mccall
Team:
Main: shawn - mccall
Level: 2411 Class:
Fleet Commander
Joined: Sun Jan 06, 2008 12:53 am
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Re: Zeus Throne
coffee wrote: why not have the fighters that are launched give of auras that each guard has in zeus? Because that would be super effing broken.
_________________
Neba wrote: BLACK PEOPLE DON'T GET RICE
andezrhode wrote: goett wrote: All oly ships look way to geometrically conservative for my tastes. thats because most graphic designers are squares
goett wrote: Fired bullets taste like candy.
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Wed Oct 12, 2011 3:58 am |
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Blue Dwarf
Content Dev
Team:
Main: Blue Dwarf
Level: 61 Class:
None
Joined: Fri Apr 29, 2011 5:39 pm
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Re: Zeus Throne
coffee wrote: why not have the fighters that are launched give of auras that each guard has in zeus? I like it! Of course, I have to talk to the others first, but I plan to mention it in the next meeting.
_________________ "They've taken Mr. Rimmer. Sir, they've taken Mr. Rimmer!" "Quick, lets get out of here before they bring him back!"
Support
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Wed Oct 12, 2011 4:01 am |
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coffee
Team:
Main: -Zeus-
Level: 2477 Class:
Berserker
Joined: Mon Apr 25, 2011 6:08 am
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Re: Zeus Throne
You can always kill them ofcourse. i can't think of the auras of hand right now just the callisto one wat are the others?
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Wed Oct 12, 2011 4:02 am |
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coffee
Team:
Main: -Zeus-
Level: 2477 Class:
Berserker
Joined: Mon Apr 25, 2011 6:08 am
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Re: Zeus Throne
Blue Dwarf wrote: coffee wrote: why not have the fighters that are launched give of auras that each guard has in zeus? I like it! Of course, I have to talk to the others first, but I plan to mention it in the next meeting. and also that 3rd aug slot has gta happen ITS A MUST
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Wed Oct 12, 2011 4:03 am |
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