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Team: Traders
Main: Murasame
Level: 2561
Class: Berserker

Joined: Wed Feb 09, 2011 8:32 am
Post [Interface] Suggestion: visibility change
The current visiblity graphics are not appriciated by many.

I for one look from time to time at my visiblity NUMBER and not a GRAPHICAL display, please put a NUMBER so I dont have to hover with my mouse to get that information.


Tue Aug 30, 2011 1:44 am
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Team: Admins
Main: Jeff_L
Level: 1028
Class: Sniper

Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Suggestion: visibility change
Yeah, I was thinking maybe we should take the vertical visibility bar and move it down with the widgets and make it horizontal so there can be a number there. Putting a number on it where it is currently would be pretty difficult.

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Tue Sep 06, 2011 2:51 am
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Suggestion: visibility change
You can currently *see* cloaked ships around you that cannot be detected on radar.

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Wed Sep 07, 2011 10:18 pm
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Team: Heaven
Main: Lemon
Level: 2187
Class: Engineer

Joined: Wed Sep 29, 2010 10:14 pm
Post Re: Suggestion: visibility change
That's a fail. XD

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Wed Sep 07, 2011 11:02 pm
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Main: Quetzalcoatl
Level: 0
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Joined: Sat Aug 29, 2009 11:10 am
Post Re: Suggestion: visibility change
Wigits section looks like like a good location for it

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Thu Sep 08, 2011 2:06 pm
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Team: Matrix
Main: Asmodeaan
Level: 282
Class: Berserker

Joined: Wed Nov 14, 2007 11:57 pm
Location: Edmonton alberta Canuck country
Post Re: Suggestion: visibility change
reminder that to stealth classes such as sniper and seer our visibility is one of our most important stats to see on the fly. I'd be sorely disappointed if it was A: not a solid number and B: requires 6 mini menu's to find and locate it.

tl;dr- Visibility needs to be as prominent as speed/hull on the basic HUD/GUI

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Thu Sep 08, 2011 6:15 pm
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Joined: Thu Sep 16, 2010 10:15 pm
Location: Sumner Washington
Post Re: Suggestion: visibility change
Asmodeaan wrote:
reminder that to stealth classes such as sniper and seer our visibility is one of our most important stats to see on the fly. I'd be sorely disappointed if it was A: not a solid number and B: requires 6 mini menu's to find and locate it.

tl;dr- Visibility needs to be as prominent as speed/hull on the basic HUD/GUI


Puss
Real seer/snipers fly around in 3 CaL, 2 Specialty BS's
visibility is for people who care about class stats

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Thu Sep 08, 2011 7:27 pm
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Team: Capitalists
Main: Jeff Bobbo
Level: 2048
Class: Gunner

Joined: Sat Dec 08, 2007 4:19 pm
Location: Not where you are right now
Post Re: Suggestion: visibility change
Until that's done. You can always use my UI mod. It put the bar on the horizontal, gives it a tooltip and displays your visibility to 6 decimals places on the bar. You'll need to install the test client (included).

viewtopic.php?f=111&t=49445

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Mon Jan 23, 2012 6:42 am
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