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Team: Zephyr
Main: Destroyer Of Worlds
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Joined: Fri May 01, 2009 1:39 pm
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Post Planet CC and Planet Axis Roadbumping
I don't know if this was the same for last uni but I see that planet's basically don't exist as objects in game seen as they don't absorb projectiles at all as in Colission Code doesn't interact weapon with planet. Crayzee speak I know.


Also you'd have thought they would have fixed the 'roadbumping' over planets by now, it still looks ridiculous, especially with regards to stationary bases / drones when a planet passes over them.

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Sat Feb 25, 2012 8:42 pm
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Team: Strawberry Pancakes
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Post Re: Planet CC and Planet Axis Roadbumping
The "speedbumping" isn't a bug, it's a feature that some people like to whine about. Much much lower on the priority list than pretty much anything else at this point.

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Sat Feb 25, 2012 11:57 pm
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Team: Admins
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Joined: Fri Apr 29, 2011 5:39 pm
Post Re: Planet CC and Planet Axis Roadbumping
We... Haven't even patched between universes (except content)...

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Sun Feb 26, 2012 7:30 am
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Team: Resident Evil
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Joined: Tue Nov 22, 2005 4:06 pm
Post Re: Planet CC and Planet Axis Roadbumping
Either theres a problem my end, or not all of planets are absorbing shots like I believe they should be?

Or am I just a bit late complaining about collision coding.

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Sun Feb 26, 2012 6:38 pm
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Team: Heaven
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Joined: Mon Mar 14, 2011 4:44 pm
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Post Re: Planet CC and Planet Axis Roadbumping
if you are on top of a planet the sun will not effect your bullets, if you are on the (X, Y, 0) axis the sun will absorb your bullets because it takes up a certain number of the Z axis.

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Sun Feb 26, 2012 7:37 pm
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