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Main: Goz
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Joined: Sat Dec 17, 2005 9:39 pm
Location: Eredar US, Gozmatic (Horde)
Post Duplicate thread in Feedback too.
"Clouds" in some DG's make things way too hard to see.

Alt tabbing in full screen mode causes crashes.

Some planets have virtually no texture.

I cannot scroll all the way to the right when viewing long bulletin board messages.

Was I only able to have 1 message on the bulletin board at a time in c1? When I posted a message for 10,000 credits, it only listed it as 100. I tried to post again to test this out and I was not able to post.

I always get 1/5 failed jumps every time I jump.

Team log on and log off are the same color.

Selecting a ship in my ship screen in a base should bring up the inventory.

When I logged and stuff I was able to post more messages, for the right amount of credits too. Seems to be wonky in that when I posted my first message it wouldn't allow me to do any more after I clicked away from the BB (or something). This is probably the least important issue though.

When I login, the game insists I am in a pod (sometimes).

I miss the old menu system at AI bases, the new scroll boxes are silly and get in the way.

Aura zones in DG's are invisible.

Thrusting with no engine equipped plays the thrusting sound.

A stasis'd ship over an AI base forces me to select the AI base before docking.

What happens when I get to 5/5 failed jumps? Why is that even a thing?

Having anchors to click and drag things to resize them would be neat.

Windowed mode has it so that my Windows (7) taskbar covers the bottom of the screen, making me go full screen mode. Can we have a widowed fullscreen or have the taskbar on the bottom.

Aliases in the ship selection screen at bases don't show up in the transfer menu.

Clicking and dragging items feels weird, can we have it so that the ship we are "moused over" highlights?

No event message when manually dragging items.

The background graphics on bases make lists and items too hard to see.

Due to being unable to alt tab, no ingame clock (would be nice).

I feel as if some engine flares need to be more pronounced.

I understand how the durability system works, but there is no indication of its functionality in the game whatsoever.

Repairing things is also confusing. What is the point of parts when it asks for credits anyway? Is it because I have no parts? Some place in the game explaining all this (or the forums) is much needed.

Cannot tell what I lost on death.

Vis bar has no number.

Red Wattages are anything but red or wattages.

Cannot move the selection window, it is in the worse place ever.

Event chat does not tell me anything when I die, other than I died.

Chat box way too small.

Inventory screen also a bit small.

I feel that things are too small and that the selection window is too far from my field of view because I'm on a 23" monitor at 1920 x 1080. Thoughts?

Weapons don't have an item value that we can see.

How does Crazy Glue work now? 50% chance (at 25) we don't drop scraps or take durability damage? (I would love if it worked like this actually)

The ability to hide and show hull and stuff seems worthless since its small and impossible to read already, and we have like infinite space on that bar anyway.

Notifications in the chat box don't flash, I liked that a lot believe it or not.

It would be neat if damage showed up in the color-type it was (light blue surj, green mining, red fire, etc).

When taking a LOT of small hits (from a DG full of seraphs shooting catas for example) the hits are throttled and I see the numbers show up after the shots landed, lots of numbers.

When AP'ing, I continue to thrust while at max speed (this never happened in C1). I liked the old way where I would stop thrusting (and making my vis go up) when I maxed out. This makes being a sniper and AP'ing through perilous space pretty dangerous. (Side note: I love the dynamic AP code)

Health bars no longer have a gradient, it is always light blue.

I cant resize the window of SS2 when in windowed mode, kinda pointless now (but at least I can alt tab nicely).

The circles of whatever ship I have targeted no longer show its hostility or loyalty via color, its always white.

It's very annoying having to reopen the radar every time, and my inventory and minimap.

Radar too small, feels cluttered too.

Can commodities all have the same icon again? Please?

When unequipped (commodities too), the dot (although less visible) still shows making it hard to tell if something is equipped at a glance, add more of a contrast to the equipped and unequipped dot.

I would love to be able to cycle through chat tabs via keybinds.



I will update this post a lot as I find bugs/inconveniences. Check back a LOT

I'm looking for a dev to quote/answer this post (even as I update it) as opposed to lots of random posts (not trying to be picky, I feel that the quote/answer method works best). This way people can see all the future fixes at once and less double posts will be made about the same bugs.

Other than these issues (which are pretty minor, actually), C2 is looking amazing. Congratulations to the dev team. I've been playing WoW for 4 years now (still do occasionally) and I say this game is way better. I'm going into Game Design too, so I know quite a bit about a LOT of games. Once word of SS gets out to more people, It has the potential to be as big as WoW.

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Sun Nov 13, 2011 3:38 pm
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Main: Goz
Level: 1564
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Joined: Sat Dec 17, 2005 9:39 pm
Location: Eredar US, Gozmatic (Horde)
Post Re: Duplicate thread in Feedback too.
Bamp

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Tue Nov 15, 2011 4:49 pm
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Level: 2163
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Joined: Sun Mar 26, 2006 8:29 am
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Post Re: Duplicate thread in Feedback too.
Do you have a screenshot of planets not having a texture?
BAM5992 wrote:
I miss the old menu system at AI bases, the new scroll boxes are silly and get in the way.

Jey is working on a fix at some point to make it like C1 with the double row.
BAM5992 wrote:
Having anchors to click and drag things to resize them would be neat.

Aredes is working on a pretty interesting UI here:
viewtopic.php?f=93&t=47681
BAM5992 wrote:
Windowed mode has it so that my Windows (7) taskbar covers the bottom of the screen, making me go full screen mode. Can we have a widowed fullscreen or have the taskbar on the bottom.

If you click+drag the top of your window up to the top of you screen in windows 7, it will "maximize" to all edges but leaves the taskbar visible.
BAM5992 wrote:
Aliases in the ship selection screen at bases don't show up in the transfer menu.

Should be fixed as of todays patch.
BAM5992 wrote:
Cannot tell what I lost on death.

Only thing you lose now is durability/scraps.
BAM5992 wrote:
Vis bar has no number.

viewtopic.php?f=93&t=48712
Temporary fix until they can get an official fix coded in.
BAM5992 wrote:
UI Issues

The UI is easily customizable, very soon you'll see a ton of cool UI mods hitting the forums once the client is more stable for more people.
BAM5992 wrote:
I cant resize the window of SS2 when in windowed mode, kinda pointless now (but at least I can alt tab nicely).

I haven't experienced this issue, anything special about your windows 7 installation?

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Last edited by biggee531 on Thu Nov 17, 2011 6:19 pm, edited 1 time in total.

Thu Nov 17, 2011 6:09 pm
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Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Duplicate thread in Feedback too.
biggee531 wrote:
Do you have a screenshot of planets not having a texture?


viewtopic.php?f=90&t=48459

the screenshot would just be a blank screen >_<

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Thu Nov 17, 2011 7:48 pm
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