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It is currently Sun Dec 01, 2024 4:05 pm
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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: If your class got a 4th sub-skill, what would it be and why?
I think SD would be pretty cool with +projectile speed (it is speed demon after all), or maybe extra tracking and damage for pulse weapons.
Another thought would be initial tracking. Or whatever it is called. This would make projectile weapons fire towards the enemy even if the SD is turned away, but they wouldn't have infinity tracking after they start moving to the enemy.
For example, the mag turret always fires the bullet towards the enemy, but this wouldn't have a big tracking bonus after the initial shot. Similar to how the retreator always fires backwards.
_________________
Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Thu May 17, 2012 11:46 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: If your class got a 4th sub-skill, what would it be and why?
AEM explained that there is no initial tracking stat, at least not the way you describe. It doesn't matter though because initial tracking on pulse weapons would actually be unproductive for SD. You need to be able to lead your target, which is impossible if the game decides what direction to shoot.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Thu May 17, 2012 11:51 am |
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skyfyre
Team:
Main: Skyfyre
Level: 2483 Class:
Speed Demon
Joined: Mon Aug 14, 2006 6:22 pm
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Re: If your class got a 4th sub-skill, what would it be and why?
Why limit at a single "4th" skill? Why not make a separate (but smaller, only 1 skill with 1 branch each) fork off of the existing classes where you get to choose a "specialization" of sorts, but you can only pick one specialization or the other?
So as an example, the recon focus tree looks something like this:
recon focus ----> speed demon | OR | ------------------> seer
After the 4th sub skill the tree would look more like this:
recon focus ----> speed demon ----> ace of aces (+defense/speed/agility) |...............................| |..............................OR-----------> raging demon (+damage/crit strength) | OR | |...............................OR-----------> fortune teller (+ crit str/crit chance) |...............................| ------------------> seer --------------> beholder (+radar/firing/resistances)
Each class would of course get something like this, but again, if you get the fortune teller skill as a seer, you cannot get any levels in beholder. If you get any points in raging demon, you can't get any points in ace of aces. Etc.
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Sat May 19, 2012 2:28 pm |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: If your class got a 4th sub-skill, what would it be and why?
That's exactly what I was going for, skyfyre. In my opinion it should kick in immediately after T20 instead of the T21 class skills we currently have, but at any rate I would prefer to have special mutually exclusive advanced skills as opposed to a whole 4th subskill.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Sat May 19, 2012 2:31 pm |
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EwanB
Team:
Main: Vigoratus
Level: 1648 Class:
Speed Demon
Joined: Sat Oct 25, 2008 9:51 am
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Re: If your class got a 4th sub-skill, what would it be and why?
Source of wex-sniper class-you just got banned <--winner right there.
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Sun May 20, 2012 5:39 am |
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Bipolar_Juice
Team:
Main: BipolarJuice
Level: 210 Class:
Fleet Commander
Joined: Tue Sep 13, 2011 3:47 am
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Re: If your class got a 4th sub-skill, what would it be and why?
Swift.Kill wrote: My personal opineon on this would be something that gives a negative effect on a sub part of the class but bost the main part for example
Sniper + Range - Damage Zerk + damage - resistance Gunner, dunno FC + wildslave stats - normal slave stats Engi + Drone ops - Tractoring Shm +Shield/regen - Damage/trans res SD +Speed/RoF - Crit rate/damage Seer + crit damage/rate -warp capabiletys -.- Shut the fuck up.
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Mon May 21, 2012 2:10 am |
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Comandor_J
Team:
Main: Comandor_J
Level: 2331 Class:
Engineer
Joined: Sun Nov 07, 2004 12:20 am Location: US West Coast
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Re: If your class got a 4th sub-skill, what would it be and why?
aeljuga wrote: Im totally against adding new sub-skills. There is no reason for it. Classes are balanced. What i suggest you add new line of skills or revive current ones (Subtlety, Despicable etc).
Or lets say Resistance skills, if you have mining resist skill, when you get hit by AI who uses mining wep, your energy regen increases by 1-10% maybe (depends what lvl you have) in period of 5-10 secs.
New skill lets say:
Increases life span of fuel or decreases usage of fuel for energies.
So honestly i dont think we need this atm (new sub-skills).
Jeff_l, pls fix current things in game and then add new things. This made me think of Lagrange gal and its set of skills to sink skill points into, if you made the lagrange skills leveled up not increase the rest of the skills in ai base to cost more in the way it is but instead make it setup like the cost increase structure of Pluto ai base skills. People well spend lots of skill points getting multiple damage controls to lvl 25 or damage soak skills to 25.
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Tue May 22, 2012 2:00 am |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: If your class got a 4th sub-skill, what would it be and why?
beserker: "cumulative damage"
as you hit a target, its vulnerability to the damage type you're using increases. at level 20, vulnerability should increase at 0.1% per hit, meaning 1000 hits would double the vulnerability. (it should cap at double, perhaps less, with the cap scaling with the level of the skill)
the effect should wear off in "half lives", with the decay rate being dependant on the total effect.
at max vulnerability, the effect would reduce at 1% per second
at half, it would reduce at 0.5% per second
if it sounds broken, keep in mind that if in PvP, you get hit 1000 times by a beserker, you're either dead already, or being healed, and the beserker is probably out of elec.
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Wed May 23, 2012 5:34 am |
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anilv
Member
Team:
Main: enkelin
Level: 3002 Class:
Speed Demon
Joined: Wed Aug 01, 2007 12:28 pm
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Re: If your class got a 4th sub-skill, what would it be and why?
That cumulative damage thing sounds more like a Gunner of Seer trait in my opinion.
_________________ (DefQon1) use a Rhino reconstruotereatarerer - (Pasta) I need to figure out how to get rid of this UrQa Suqqa Ukuk (Bluenoser) Put your finger in your mouth and gag reflex should do the rest
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Wed May 23, 2012 9:28 am |
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Griffin
Team:
Main: Stabberz
Level: 2153 Class:
Gunner
Joined: Sat Mar 03, 2007 10:55 am
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Re: If your class got a 4th sub-skill, what would it be and why?
Give Speed Demon a skill that increases Damage and decreases Elec Temp for 15 seconds after killing a target. Killing a target will make the effect stack in intensity and reset the timer.
For, you know, effective spawn killing and such.
_________________
Blue Dwarf wrote: In space, no one can hear you cha cha cha.
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Wed May 23, 2012 5:21 pm |
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Swift.Kill
Team:
Main: Mew Meeow
Level: 1244 Class:
Shield Monkey
Joined: Sun Nov 07, 2010 9:55 pm
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Re: If your class got a 4th sub-skill, what would it be and why?
Bipolar_Juice wrote: Swift.Kill wrote: My personal opineon on this would be something that gives a negative effect on a sub part of the class but bost the main part for example
Sniper + Range - Damage Zerk + damage - resistance Gunner, dunno FC + wildslave stats - normal slave stats Engi + Drone ops - Tractoring Shm +Shield/regen - Damage/trans res SD +Speed/RoF - Crit rate/damage Seer + crit damage/rate -warp capabiletys -.- Shut the fuck up. Reason for Rage?
_________________
Aurora Ex Machina wrote: Nerf time.
playerboy345 wrote: Swift.Kill wrote: u havent tryed 5 Ada Rage BS Zerker yet WHIT LINCIN u havent tryed 5 STFU WITH YOUR BS WHIT GTFO
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Sun May 27, 2012 6:47 pm |
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