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Team: Strawberry Pancakes
Main: Evillous
Level: 1920
Class: Engineer

Joined: Thu Jan 29, 2009 9:48 am
Location: North-East England
Post Making a decent Flight Commander
Im making a fc, a class that i have no idea about. I was thinking about using a dread with 2 battle cruiser slaves. As of augs, weps, gear and fighters and bays i have no idea.

Any help and adivice would be ace :D


Tue Jun 07, 2011 1:03 pm
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Team: Eminence Front
Main: Paximaximus
Level: 2572
Class: Engineer

Joined: Wed May 26, 2010 7:51 pm
Post Re: Making a decent Flight Commander
Medium pricerange:
EFDN;
DemDefensive RockTroll
OS GnT/GMisd
rest is really just miscellanea, except a nice aura from the FC Base.
EFBC;
ath/ares+
GNeut/ACAL
OS GnT/CR/OS5/other crap incl. slave stasis gen.

Endgame pricerange:
EFDN;
Hera+ RockTroll
GGnT* and alot of *Reso gear to make up for Hera+ but its win with it like that, CCR, ACAL/MoveZigZagger/other shit
EFBCs;
GGnT*, CR*, OS5, MF Bot, MoveZigZagger and ACALs/TMLs/VPulses*/Jijis*/idk, long time since i was FC...


Tue Jun 07, 2011 1:32 pm
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Team: Strawberry Pancakes
Main: shawn - mccall
Level: 2411
Class: Fleet Commander

Joined: Sun Jan 06, 2008 12:53 am
Post Re: Making a decent Flight Commander
Weapons: Capital Armageddon Laser Prototypes & gigantic Neutronias

Shields: Gigantic or Oversized Give & Takes

Energy: Crystalline Reserve

Fighters: St. Bernard & Cerberus

Expanders: Mzungu Ka Ko

Auras: Gamma Emitter, Undead Presence, Chernobyl's Legacy, Commander's Bodacious Bravado

Slave Augmenters: Ares+, Athena+, Exc. Combo, & Fleet Commander Prowess are all good choice that can be mixed to great effect.

Dreadnaught Augmenters: Rock Troll, Caly+, Hera+, Sup. Resist, & Art of Commanding are all decent you just have to choose what you like best.

Mods: you want anything Resonating modded.

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Tue Jun 07, 2011 1:36 pm
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Joined: Tue Sep 20, 2011 2:03 pm
Location: space
Post Re: Making a decent Flight Commander
what would you do for a lvl 200 FC in a efDestroyer pax mini swarm or 2 EFF slaves??? 0.o

and what is some good t12 or t13 gear/ augs?

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Thu Dec 15, 2011 11:52 pm
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Team: Heaven
Main: Lemon
Level: 2187
Class: Engineer

Joined: Wed Sep 29, 2010 10:14 pm
Post Re: Making a decent Flight Commander
You're goal with any setup is to make your main ship a boss tank with hull for scooping, and your slaves tanks with large dps. That's it.

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Fri Dec 16, 2011 12:06 am
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Joined: Tue Sep 20, 2011 2:03 pm
Location: space
Post Re: Making a decent Flight Commander
should i lay drones as well?

i been using magics is it even worth it fighting bgs and basils?

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Fri Dec 16, 2011 12:11 am
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Team: Dark Traders
Main: enkelin
Level: 3002
Class: Speed Demon

Joined: Wed Aug 01, 2007 12:28 pm
Post Re: Making a decent Flight Commander
In my experience, every bit helps at that stage. The healing can be nice between levels as well.

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Fri Dec 16, 2011 12:21 am
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Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Making a decent Flight Commander
Drones diffs yep. Fcs who are good fcs squeeze every iota out of their tanking ability.

Pbf is worth mentioning btw but I'd only do that with an emp ray.

Fc bs... Mmmm my favorite.


Fri Dec 16, 2011 1:31 am
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Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Making a decent Flight Commander
I wouldn't use cerebs btw til they for sure fix the fighter bug (they randomly wander off)


Fri Dec 16, 2011 1:33 am
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Joined: Tue Sep 20, 2011 2:03 pm
Location: space
Post Re: Making a decent Flight Commander
thanks bunches :P

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Thu Dec 22, 2011 12:04 am
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