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Team: Traders
Main: AcidFlame
Level: 2658
Class: Speed Demon

Joined: Sat Sep 29, 2007 10:12 am
Post Squad enemy
Because not every squad is composed of the same team.

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Sun Dec 04, 2011 5:52 pm
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Team: Eminence Front
Main: Radia
Level: 1101
Class: Speed Demon

Joined: Wed Oct 10, 2007 6:04 pm
Location: q3dm17
Post Re: Squad enemy
Brilliant!

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Mon Dec 05, 2011 12:35 am
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Team: Aidelon
Main: Diabolus
Level: 1941
Class: Berserker

Joined: Wed Feb 13, 2008 9:25 am
Location: Netherlands, Europe, Earth, Sol, Milky way, Universe, Admins computer
Post Re: Squad enemy
/sign

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Mon Dec 05, 2011 3:58 am
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Team: Traders
Main: Bonecrusher
Level: 2144
Class: Shield Monkey

Joined: Tue May 04, 2010 5:18 pm
Post Re: Squad enemy
Not sure I understand the concept.

What I see is the new Squad leader fires on a player outside of the squad and everyone in the squad is now at war with that player and their team.


Mon Dec 05, 2011 4:06 am
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
Class: Berserker

Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Squad enemy
Ok, AcidFlame, myself, and Thermal are in a squad. An AI pops up and shoots me. Acid's drones and Thermal's slaves don't shoot the AI.

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Mon Dec 05, 2011 4:10 am
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Team: Traders
Main: Bonecrusher
Level: 2144
Class: Shield Monkey

Joined: Tue May 04, 2010 5:18 pm
Post Re: Squad enemy
Battlecruiser23 wrote:
Ok, AcidFlame, myself, and Thermal are in a squad. An AI pops up and shoots me. Acid's drones and Thermal's slaves don't shoot the AI.


That is a BUG and needs to be fixed.


Mon Dec 05, 2011 4:30 am
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Team: Strawberry Pancakes
Main: UrQa Vazuk Qii
Level: 2468
Class: Berserker

Joined: Tue Dec 22, 2009 7:28 am
Post Re: Squad enemy
Bonecrusher is right.

Aggro should be squad-wide, as collision code is squad-wide.

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Mon Dec 05, 2011 5:55 am
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Team: The Legion
Main: Omen
Level: 1555
Class: Seer

Joined: Wed Dec 09, 2009 10:23 am
Post Re: Squad enemy
Either way, it would be nice to be able to mark AI as a squad Enemy that way drones can start firing and slaves can be ready to attack when the Ai comes into range.

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Mon Dec 05, 2011 12:03 pm
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