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Main: Jeff_L
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Location: Santa Clara, CA
Post Free to Play
With Star Sonata 2, we are planning on moving much more strongly in the "free to play" direction. We haven't completely finalized the details or implemented everything code-wise, so for now for the launch, we're going to set the max f2p level to 300.

Going forward, we're looking at completely eliminating a level cap for f2p, but in return making Perilous layer "premium only" and locked from f2p, and wild space "semi-premium" which will mean that f2p can go there, but they won't be able to fire, build, have slaves there, manage bases, or do any hostile action like scan bases or tractor enemies. Since they can go there, they will be able to visit shops and also see all the awesomeness that is building in Wild Space, but hopefully will not be able to interfere with paying players there negatively in any way.

F2p's will have ability to do everything in Nexus, Celestial Garden, and Earthforce Layer, and EF layer will continue to be expanded to a reasonably high danger factor and be non-pvp.

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Thu Nov 10, 2011 8:40 pm
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Team: Dark Traders
Main: Kyp
Level: 2610
Class: Engineer

Joined: Mon Oct 25, 2004 8:49 pm
Location: my desk
Post Re: Free to Play
hm.. was going to say you could abuse F2P level 2ks for PvP but they'd only have piloting 16 max? huh... can't find any hole right now, and it certainly shifts the business model more towards that of other small MMOs... Although it gives less incentive to go P2P as soon on your second/third account; instead you could level all five characters up to 1k before paying a cent! I'd tentatively suggest limiting F2P accounts to one character if we're taking off the level cap?

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Thu Nov 10, 2011 8:48 pm
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Team: Admins
Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Free to Play
There's no point to limit them to 1 character when accounts are free. They would just make as many accounts as they want. Also, if they can't fight in Wild Space and can't go into Perilous, the only place f2p will be able to PvP is if we make a new layer, because there's no PvP in Nexus, Celestial Garden, or EF.

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Thu Nov 10, 2011 9:17 pm
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Team: Traders
Main: Murasame
Level: 2561
Class: Berserker

Joined: Wed Feb 09, 2011 8:32 am
Post Re: Free to Play
If youre gonna add the no lvl cap then consider some stuff: what happens after a sub runs out, what happens to bases after a sub runs out.


Thu Nov 10, 2011 9:46 pm
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Team: Pax Romana
Main: Ghost Commander
Level: 1138
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Joined: Sat Dec 09, 2006 10:36 pm
Post Re: Free to Play
What happens Now when a sub runs out, all trade skill EFFECT becomes null until account is resubbed.

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Thu Nov 10, 2011 10:35 pm
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Team: Death Mental
Main: goett
Level: 2157
Class: Shield Monkey

Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Free to Play
hmmm

so they go to wildspace and can't fire on ai or only ships/people? If they can do dg ubers i'm telling you that'd be broken as hell. if they can't fire idk how they'd auto around in every class unless they knew what they were doing.

-does this fuck colo?

-same question as before, if my p2p sub runs out i could log on as an f2p? curious for more details.

-won't this lag the hell out of the server?

tbh i think this idea is awesome... i just know there is going to be some crazy abuse somewhere and a lot of issues initially.


Last edited by goett on Fri Nov 11, 2011 1:23 am, edited 1 time in total.

Thu Nov 10, 2011 10:40 pm
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Team: Admins
Main: The Voomy One
Level: 1337
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Joined: Thu Jun 29, 2006 12:06 am
Post Re: Free to Play
Quote:
does this fuck colo?


No.

Quote:
same question as before, if my p2p sub runs out i could log on as an f2p? curious for more details.


No.

Quote:
won't this lag the hell out of the server?


No.

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Thu Nov 10, 2011 11:22 pm
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Team: Strawberry Pancakes
Main: Dark Phantom
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Joined: Sat Dec 29, 2007 8:24 pm
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Post Re: Free to Play
As long as they can be pvped in wildspace :)


Fri Nov 11, 2011 12:11 am
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Joined: Sat Jun 26, 2010 10:05 pm
Post Re: Free to Play
Ok so once you become p2p you are stuck p2p or cant play at all like it is now.Why dont you just steal some more runescape ideas and make it so when your sub runs out and you log in you are auto kicked to the area your allowed to be in

Ps:Jeff you do know that right now pvp is allowed in all of ef layer right?


Fri Nov 11, 2011 12:12 am
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Team: Death Mental
Main: goett
Level: 2157
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Joined: Mon Mar 16, 2009 1:36 pm
Post Re: Free to Play
The Voomy One wrote:
Quote:
does this fuck colo?


No.

Quote:
same question as before, if my p2p sub runs out i could log on as an f2p? curious for more details.


No.

Quote:
won't this lag the hell out of the server?


No.


smallest vocab ever


Fri Nov 11, 2011 1:26 am
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Team: Pax Romana
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Post Re: Free to Play
Bases lag the server, not f2p.

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Fri Nov 11, 2011 1:35 am
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Team: UnderDawgs
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Joined: Sat Apr 25, 2009 4:33 am
Post Re: Free to Play
So... basically they can make their own epic bases in celestial garden?

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Fri Nov 11, 2011 1:37 am
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Post Re: Free to Play
VatFF wrote:
So... basically they can make their own epic bases in celestial garden?



Not sure how they're going to get base skills so high seeing as they wont be able to do *anything* past EF.

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Fri Nov 11, 2011 2:57 am
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Team: M I L F
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Level: 1550
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Joined: Sun Mar 27, 2011 11:31 am
Post Re: Free to Play
Fuck my level.

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Fri Nov 11, 2011 4:27 am
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Joined: Tue Apr 05, 2005 7:27 pm
Post Re: Free to Play
NewFound wrote:
Fuck my level.


XD

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Fri Nov 11, 2011 11:20 am
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