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cej1120con
Team:
Main: Johnston V2
Level: 2324 Class:
Fleet Commander
Joined: Thu Mar 26, 2009 3:11 pm Location: Northern Indiana
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Hashing
Every time my SS2 patches it hashes once, then patches in files, then hashes again, and hashes a final 3rd time. It takes like 5 minutes for each hash. Is it supposed to do this or is it just me?
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Last edited by cej1120con on January 1st, 1337, 6:66 am, edited over 9000 times in total.
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Sun Sep 11, 2011 8:11 am |
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Nathanpq8
Member
Team:
Main: Shadowfiend
Level: 1060 Class:
Gunner
Joined: Mon Aug 10, 2009 11:23 am
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Re: Hashing
did it for me too
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Sun Sep 11, 2011 8:21 am |
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Zaehlas
Team:
Main: Zaehlas
Level: 1777 Class:
Engineer
Joined: Wed Jan 16, 2008 11:56 pm
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Re: Hashing
I'm on hash number 4 for today.
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Wed Sep 14, 2011 3:00 pm |
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Zaehlas
Team:
Main: Zaehlas
Level: 1777 Class:
Engineer
Joined: Wed Jan 16, 2008 11:56 pm
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Re: Hashing
Got to play for about an hour.. got too much lag. rebooted, tried to start it again, back on Hash #5 already, and they are SLOWER. What the heck is this multi-hashing?
OK, verified. It will hash at least once every single time I start the game. If I leave the checkbox marked to Launch when complete, the patchbot locks up, and crashes at the end, but if I close the patchbot when it is finished, then start the game, it does another hash, which I had been doing.
I have to run the patchbot hash, unselect the checkmark, but then click the launch button to be able to play. EVERY SINGLE TIME.
Does anyone have a manual solution, a file that the patchbot looks at and is not updating that I can change?
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Wed Sep 14, 2011 8:07 pm |
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Markoz
Team:
Main: Pure Evil
Level: 2837 Class:
Shield Monkey
Joined: Fri Dec 31, 2004 7:20 am Location: UK > Wales > Bin+ computer with boardband :p
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Re: Hashing
Has this been resolved?
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Wed Oct 26, 2011 8:56 am |
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Javatech
Team:
Main: Omen
Level: 1555 Class:
Seer
Joined: Wed Dec 09, 2009 10:23 am
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Re: Hashing
The patchbot needs to stop Hashing every damn time on launch and just save the previous hash to file. This would save so much damn time.
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Never™
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Sun Oct 30, 2011 2:24 pm |
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Jey123456
Dev Team
Team:
Main: Jey123456
Level: 3267 Class:
Fleet Commander
Joined: Fri Sep 24, 2004 11:51 pm Location: who knows ?
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Re: Hashing
the patchbot is not supposed to be launched with the client everytime. its only launched when the server tell the client its outdated.
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
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Fri Nov 11, 2011 3:24 pm |
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Javatech
Team:
Main: Omen
Level: 1555 Class:
Seer
Joined: Wed Dec 09, 2009 10:23 am
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Re: Hashing
I understand what you mean, but I am talking about when it does need to update. The hashing is incredibly slow and resource intensive. Hashing is currently the longest part of installing the game, hell I would be happier if it would just download the updated files instead of bothering with the first hashing procedure just to save time. I don't understand why it *NEEDS* to hash before updating anyways. Even if your files are up to date it still will re-hash re-download every single one of them if you would manually launch the patchbot. Again, just save the stupid hash from the last time it ran.
_________________
Never™
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Sun Nov 13, 2011 1:30 pm |
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Jey123456
Dev Team
Team:
Main: Jey123456
Level: 3267 Class:
Fleet Commander
Joined: Fri Sep 24, 2004 11:51 pm Location: who knows ?
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Re: Hashing
because the hashing is how it know your files are up to date (and give a layer of security to prevent hacked exe and other badies).
I did make it hash about 3 times less today on the other hand. (before, update would hash the whole thing twice, an update with patchbot updated too would hash 3 times, now it all hash once (unless there is some problem preventing the patch).
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
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Tue Nov 15, 2011 9:55 pm |
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