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Visorak
Team:
Main: Radia
Level: 1101 Class:
Speed Demon
Joined: Wed Oct 10, 2007 6:04 pm Location: q3dm17
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Re: End of the universe as we know it
Rollback was a suggestion, nothing more. I only mentioned it because some players were saying that they would not be building bases at all during the temp uni.
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Jey123456 wrote: That will happen in a future closer than most futures. No Context. Ever. Idaten.
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Fri Oct 28, 2011 10:33 pm |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: End of the universe as we know it
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Sat Oct 29, 2011 12:59 am |
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Revolution
Team:
Main: RevolutionPower
Level: 3838 Class:
Speed Demon
Joined: Sat Dec 03, 2005 10:45 am Location: UK
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Re: End of the universe as we know it
Does this mean I get a 7th char slot as I already have 6...if not are you discriminating against me!..Also does account have to have the same Name and Password as on C1...coz I just created any old thing just try it....I think..I don't bloody remember
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Tue Nov 01, 2011 8:29 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: End of the universe as we know it
Same acc name i guess. I now have no fucking insentive to play C2 beta
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JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Tue Nov 01, 2011 10:05 am |
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SwiftDeath
Team:
Main: VIP-Shm
Level: 25 Class:
Shield Monkey
Joined: Tue May 03, 2011 11:52 am
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Re: End of the universe as we know it
Yay ima quit SS becouse i lose a Imp seal due to bug in SS2 making me incapable of lvling atm
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Thu Nov 03, 2011 11:25 pm |
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landswimmer
Team:
Main: DemonBlood
Level: 1761 Class:
Shield Monkey
Joined: Tue Jul 01, 2008 1:09 am
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Re: End of the universe as we know it
a big thanks to the admins for starting the beta without any backup plans!
i suggested backup plans be put in place, but they're far too smart to listen to me, and what would i know? i only play videogames, and get frustrated when the game gets frustrating and unfun, how could the ability to recognise when something isnt fun, be of any use when making a game?
and whats the use of backup plans? if one tiny thing in the beta is wrong then the whole beta deserves to crash and burn, how else would the admins know that SS2 isnt ready to go live? (not the client, but the changes to the game/uni and the SP system)
_________________ it is the mark of an educated man, to entertain a thought without accepting it. - aristotle
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Tue Nov 08, 2011 2:48 am |
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Russell
Team:
Main: Llessur
Level: 2808 Class:
Engineer
Joined: Sun Nov 20, 2005 4:26 pm Location: Feilding, New Zealand
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Re: End of the universe as we know it
Jeff I have no interest in playing in a "temp" universe. Can you put my account on hold until a "real" universe is formed?
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Wed Nov 09, 2011 11:09 pm |
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3.14159
Content Dev
Team:
Main: MissBageese
Level: 1006 Class:
Berserker
Joined: Thu Sep 15, 2011 12:01 am
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Re: End of the universe as we know it
Russell wrote: Jeff I have no interest in playing in a "temp" universe. Can you put my account on hold until a "real" universe is formed? The Temp universe is really supposed to be for everyone (especially those who didn't play in the beta) to get used to the new client and UI before having to do a uni rush in the new client.
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Thu Nov 10, 2011 4:08 am |
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The Lost One
Team:
Main: UrQa Vazuk Qii
Level: 2468 Class:
Berserker
Joined: Tue Dec 22, 2009 7:28 am
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Re: End of the universe as we know it
Yeah, if you have no interest in playing in the temporary universe, then you can't expect to get much help from the administration when the real universe kicks in, and you find yourself unfamiliar with the new added features and changes that are presented in this temporary universe.
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Thu Nov 10, 2011 6:21 am |
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Jey123456
Dev Team
Team:
Main: Jey123456
Level: 3267 Class:
Fleet Commander
Joined: Fri Sep 24, 2004 11:51 pm Location: who knows ?
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Re: End of the universe as we know it
As said a few pages ago, its not the first temp universe SS had. With big changes come big bugs !, we fixed a huge lot of those evil thingies, but as we all know, its never enough. As far as rollbacking the save would go after the temp uni. thats a big no. Its not test server uni, its plain simply, a week long live uni. I strongly discourage building anything serious, i know i wont have anything out except a few t16 i guess. This temp uni serve 2 very important goals. 1. It give the players a week to get used to C2 before a real uni rush start (you know, the time of the uni where every seconds count?!) 2. It give us (the devs), a chance to fix any issues that could / will happen on reset with C2, especially considering a lot of the end game stuff was not as tested completly (we tested a bunch, but we have our limits too). Now for the people who are thinking.. but Jey... why not push the release some more so you guys can keep on fixing stuff, my answer is quite simple, just about all of the important stuff will be fixed before release. For the past few weeks, most of our time was spent implementing features that are not really required for launch. This bring 2 issues: First, more features added at one time, mean even more possible cause of bugs which is bad . Secondly, The more C2 only stuff we add, the harder it get to work on the server, which essentially mean, that the longer we keep supporting both C1 and C2, the slower we can get things done. Now if some of you cant stand the thought of playing a week long uni, your in luck there is a shit ton of good games coming out . Although wouldn't that mean that all you planned to do to begin with would be... build your colos and go inactive for the rest of the uni ? I mean... why else would only having 1 week of uni time be such a big issue, its not like you cant do uber runs, or pvp, or dg's or trade.
_________________ One of the first and proud flight controller.
Visit our website: http://www.ef-team.com
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Thu Nov 10, 2011 6:48 am |
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zhuang281
Team:
Main: Dark Phantom
Level: 2387 Class:
Berserker
Joined: Sat Dec 29, 2007 8:24 pm Location: In Phatnoms world
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Re: End of the universe as we know it
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Thu Nov 10, 2011 6:54 am |
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assasinat3r
Team:
Main: Tech9
Level: 1923 Class:
Engineer
Joined: Thu Mar 16, 2006 1:43 am Location: Committed a heinous crime. Eating toast.
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Re: End of the universe as we know it
/me froths from his mouth.
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This is not my bush baby!
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Thu Nov 10, 2011 7:49 am |
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sabre198
Member
Team:
Main: topbuzzz
Level: 4129 Class:
Shield Monkey
Joined: Sun Dec 21, 2008 12:31 pm Location: Timmeh!
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Re: End of the universe as we know it
who is Colo?
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landswimmer wrote: IN C1, TIMEWARP SCREWS YOU!
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Thu Nov 10, 2011 9:18 am |
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Cygnus
Team:
Main: __
Level: 2482 Class:
Berserker
Joined: Fri Jun 06, 2008 11:38 pm
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Re: End of the universe as we know it
While i agree that a week-long uni is a great time to get some experience with the new system, is there any chance we could have some incentive to actually do so, since we wont be making any money at it?
For example, increased rate of colony growth and MANY more ruins? That way you would have great incentive to build a few colonies if only to get some cool ruins for a few days!
_________________ http://www.fanfiction.net/u/1408128/Demiser_of_D
landswimmer wrote: ALL HAIL CYG THE MESSIAH!
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Thu Nov 10, 2011 11:21 am |
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erman
Member
Team:
Main: ERMAN
Level: 3306 Class:
Speed Demon
Joined: Fri Jun 24, 2005 1:27 am Location: Chicago, USA
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Re: End of the universe as we know it
Jesus people, this isnt the first time we have done this.
Just relax and either take the week to experiment with some crappy bases, do some DGs, do Oly, do Maus, and maybe go outside and take a walk. It will be ok to not have colos for one week, thats really the only thing that you can't do during this time. Just stop it, you are starting to sound spoiled...
-ERMAN
_________________ "I reject your reality, and substitute my own." "If I were an enzyme, I'd be DNA Helicase so I could unzip your genes."
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Thu Nov 10, 2011 11:27 am |
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