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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Press Release
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Sun Aug 28, 2011 8:16 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Press Release
Any word on this "bounty" thing Im reading (:
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Mon Aug 29, 2011 6:18 am |
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syberian
Member
Team:
Main: Savak
Level: 20 Class:
None
Joined: Sat Jul 31, 2010 4:58 am
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Re: Press Release
Quote: Almost 2000 missions Yeah, 120 trade skills missions, 85 Aug tweaking missions and so on.
_________________ Original Sybir /GodSteel My custom shader
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Mon Aug 29, 2011 10:14 am |
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VatFF
Team:
Main: FFs V
Level: 3006 Class:
Shield Monkey
Joined: Sat Apr 25, 2009 4:33 am
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Re: Press Release
The twisted truth never hurt anyone?
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JeffL wrote: I stopped being able to totally understand that function years ago. Too long since I wrote it, and now it's all confusing. =)
The Voomy One wrote: You gotta be shitting me >_<
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Mon Aug 29, 2011 10:42 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Press Release
VatFF wrote: The twisted truth never hurt anyone? Perhaps. The 120 "Trade skills missions" is small compared to what will be in store for EF space. NexusC2 is packed with enough missions for level 0 to 20 so that IF they have finished them all, they'd have been in game for weeks, maybe a month. If they casually play. EarthforceC2 will be like that. Can you IMAGINE how many fucking missions and content would be for level 21 to 3600?
_________________ Axis Industries
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Mon Aug 29, 2011 12:56 pm |
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kanescreed
Member
Team:
Main: Qlimax
Level: 1753 Class:
Seer
Joined: Fri Feb 12, 2010 9:28 am
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Re: Press Release
Neba wrote: Any word on this "bounty" thing Im reading (: Sadly no one puts bounty on people nowah dayz ;/
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Mon Aug 29, 2011 1:04 pm |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Press Release
kanescreed wrote: Neba wrote: Any word on this "bounty" thing Im reading (: Sadly no one puts bounty on people nowah dayz ;/ Because if Daemon puts and bounty on you, I, your friend(gasp, he has friends), will kill you for the bounty. We shall split it and you shall mark me friend. /Abused.
_________________ Axis Industries
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Mon Aug 29, 2011 1:05 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Press Release
We're going to get some automatic bounty stuff in with the new item damage code.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Mon Aug 29, 2011 1:06 pm |
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saran
Team:
Main: goldstar-stations
Level: 2020 Class:
Engineer
Joined: Sun Nov 13, 2005 12:54 pm
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Re: Press Release
Anyone notice that the appward (lovingly known as the "Spikey Sausage") looks like the road runner or bugs bunny dropped an anvil on it and squished it flat ?
Aside from that, good video intro. and the combat looks a lot more fun with the effects. cant wait to try it!
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Tue Aug 30, 2011 11:54 am |
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Battlecruiser23
over 9000!
Team:
Main: Ghost Commander
Level: 1138 Class:
Berserker
Joined: Sat Dec 09, 2006 10:36 pm
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Re: Press Release
saran wrote: Anyone notice that the appward (lovingly known as the "Spikey Sausage") looks like the road runner or bugs bunny dropped an anvil on it and squished it flat ? Been mentioned at least once a day for the past two to three months. JeffL says it looks fine to him. Emphasis on the last two words.
_________________ Axis Industries
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Tue Aug 30, 2011 12:49 pm |
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JeffL
Site Admin / Dev Team
Team:
Main: Jeff_L
Level: 1028 Class:
Sniper
Joined: Wed Mar 23, 2005 2:21 am Location: Santa Clara, CA
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Re: Press Release
Make me a new one and I'll put it in.
_________________ For support, please create a support ticket here and I will get back to you as soon as possible.
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Tue Aug 30, 2011 1:09 pm |
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SimonV2
Team:
Main: Si's_Yes_Man
Level: 2266 Class:
Fleet Commander
Joined: Tue Apr 05, 2005 7:27 pm
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Re: Press Release
most ships could be stretched vertically by 2-4 times, depending on the ship, and it would fix them.
_________________
My User Page Join SS!
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Tue Aug 30, 2011 1:53 pm |
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DarthFirebert
Team:
Main: Copernicus
Level: 884 Class:
Gunner
Joined: Thu Jan 01, 2009 5:06 pm Location: Here, floating in my tin can, far above the world...
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Re: Press Release
SimonV2 wrote: most ships could be stretched vertically by 2-4 times, depending on the ship, and it would fix them. Eh just stretching them often looks stranger if I edit them so in Maya. I just say do a total rebuild of the model.
_________________ Copernicus: P2P
F2P: Colonel Mustang
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Tue Aug 30, 2011 7:52 pm |
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Neba
Joined: Thu Sep 16, 2010 10:15 pm Location: Sumner Washington
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Re: Press Release
so about those bounties...
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Tue Aug 30, 2011 8:33 pm |
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The Original Gij
Joined: Fri Jul 15, 2011 1:32 am
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Re: Press Release
"Landauer Games is a small independent game developer headquartered in Henderson, NV"
dont you only have a P.O box in NV for ss?
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Thu Sep 01, 2011 12:41 am |
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