Star Sonata
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Harbinger
http://www.starsonata.com/forum/viewtopic.php?f=94&t=50528
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Author:  thecrazygamemaster [ Fri Feb 17, 2012 10:09 pm ]
Post subject:  Re: Harbinger

biggee531 wrote:
Post a screenshot :p

I still feel as if it is way too tall on the Z-axis to fit in SS, but we'll see!

I would if SS wasnt down :P

Author:  thecrazygamemaster [ Fri Feb 17, 2012 10:52 pm ]
Post subject:  Re: Harbinger

Image
Image
Image

Author:  Griffin [ Fri Feb 17, 2012 11:02 pm ]
Post subject:  Re: Harbinger

Griffin wrote:
bageese wrote:
I might have to take you up on that. I'm still building some models, but I'm hoping to get a ton done in the next month.


Which reminds me, did AEM leave again?

Author:  ProjectRay12 [ Sat Feb 18, 2012 7:42 pm ]
Post subject:  Re: Harbinger

LethalLoki wrote:
Reminds me of Black Prophecy genide's light fighter ship

I like the curvature of it, seems like a spacey junky type of thing.


Exactly what i thought

anyway, I would love to see a vertical ship in-game, and good job on he low poly count now. If this doesn't get put in, can I have the .obj file so I can use it as a model in game for like a pax or something ^_^

Author:  thecrazygamemaster [ Sun Feb 19, 2012 2:28 am ]
Post subject:  Re: Harbinger

ProjectRay12 wrote:
LethalLoki wrote:
Reminds me of Black Prophecy genide's light fighter ship

I like the curvature of it, seems like a spacey junky type of thing.


Exactly what i thought

anyway, I would love to see a vertical ship in-game, and good job on he low poly count now. If this doesn't get put in, can I have the .obj file so I can use it as a model in game for like a pax or something ^_^

Added 3.4k Poly obj download link thing to main post.

Author:  thecrazygamemaster [ Tue Feb 21, 2012 4:51 am ]
Post subject:  Re: Harbinger

Bump for high poly indie devs :D

Author:  JeffL [ Wed Feb 29, 2012 10:04 pm ]
Post subject:  Re: Harbinger

Looks cool, but what should it actually be in game?

Author:  playerboy345 [ Wed Feb 29, 2012 10:11 pm ]
Post subject:  Re: Harbinger

JeffL wrote:
Looks cool, but what should it actually be in game?


Brute Force! Everything is better then the Amoetroidizodal graphic it has at the moment, it looks so boring with it :/

Author:  Camsy [ Thu Mar 01, 2012 12:42 am ]
Post subject:  Re: Harbinger

^ Though I think the texture really needs to make it look more Z axisy if u know what I mean. Lots of shadows on the lower part of the ship.

Author:  Camsy [ Wed Mar 14, 2012 2:26 am ]
Post subject:  Re: Harbinger

So I was thinking, if were going to make a high poly count ship, it should be really interesting, I give you Harbinger v2.0. Basically the same just with 2 extra prongs and the engine would be in the middle and each of the four points. Also to statisfy jeffums, the prongs could spin around slowly :P The two extra prongs give you more of a view of what the ship looks like when looking topdown.

Author:  thecrazygamemaster [ Wed Mar 14, 2012 8:10 am ]
Post subject:  Re: Harbinger

Camsy wrote:
So I was thinking, if were going to make a high poly count ship, it should be really interesting, I give you Harbinger v2.0. Basically the same just with 2 extra prongs and the engine would be in the middle and each of the four points. Also to statisfy jeffums, the prongs could spin around slowly :P The two extra prongs give you more of a view of what the ship looks like when looking topdown.

So, the bridge would alternate from being sideways, upside down, and right side up? No chance :P.


Image

Author:  Camsy [ Wed Mar 14, 2012 8:12 am ]
Post subject:  Re: Harbinger

So we give it a pointy nose with a capsule on the middle front and call it the bridge :)

Author:  Tomzta09 [ Wed Mar 14, 2012 12:20 pm ]
Post subject:  Re: Harbinger

Make a new AI (similar to the delquad/hive/hawk in terms of difficulty) around level 2400 that launches missiles that do the same damage as the EF AIs :D

Author:  kanescreed [ Wed Mar 14, 2012 12:22 pm ]
Post subject:  Re: Harbinger

Im sorry but if a ship is that big it would have to be a cap ship.

Author:  Tomzta09 [ Wed Mar 14, 2012 1:33 pm ]
Post subject:  Re: Harbinger

If its going to be that big then call the AI a Goliath :P

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