Star Sonata
http://www.starsonata.com/forum/

Request: Ancient Scoutship model changes
http://www.starsonata.com/forum/viewtopic.php?f=94&t=50166
Page 1 of 2

Author:  JeffL [ Sat Jan 28, 2012 12:05 am ]
Post subject:  Request: Ancient Scoutship model changes

Ancient Scoutship needs some serious love. Right now it's all in one plane, and all very flat. The wings should either be slanted down, or somehow put on another level. The canopy and body need to be thicker in the z direction.

It might be possible to improve it significantly just by moving some vertices around and not even having to remap the texture/

Author:  Battlecruiser23 [ Sat Jan 28, 2012 12:35 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

What about making it slant down AND up, like an X-wing?

Author:  Camsy [ Sun Jan 29, 2012 12:21 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

ASS is another one of my fav ships, later when I have time I might see if I can pimp it up a bit. ;)

Edit: This took me about 5min to do (its crocked and so isn't any good for the game) but if you like it, I can make a nice neat version for you.

Author:  Camsy [ Sun Jan 29, 2012 1:58 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

Also had a shot at doing two wings, it's plausible but personally I like the single wing better. (the double wing is only on the right side)

Author:  JeffL [ Sun Jan 29, 2012 2:46 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

Both of those are a pretty small, but in effect huge, improvement over the current version. I encourage further development along these lines.

Author:  Camsy [ Mon Jan 30, 2012 6:46 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

So I've given the Ancient Scoutship a proper go and come up with this. While the changes aren't that big, the effect as Jeff has said, is vast. My main aim was to give depth while keeping the above view as close to the same as before. Here is the .obj file as well for editing or addition to the game.
.obj file for ASS
Password: starsonatause

Author:  Camsy [ Mon Jan 30, 2012 7:36 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

I thought I'd give the new model a go in live SS, here's some shots. You'll notice there's a visible line between the front nose of the ship and the back/wings area. I'm not sure how to flatten that out so that it doesn't catch the light in wierd ways.
Note: no change to texture was added, also the .obj in the post above has changed since I took these screenies.

Attachment:
ASS1.png


Attachment:
ASS2.png


Attachment:
ASS3.png

Author:  thecrazygamemaster [ Mon Jan 30, 2012 11:03 am ]
Post subject:  Re: Request: Ancient Scoutship model changes

Camsy wrote:
I thought I'd give the new model a go in live SS, here's some shots. You'll notice there's a visible line between the front nose of the ship and the back/wings area. I'm not sure how to flatten that out so that it doesn't catch the light in wierd ways.
Note: no change to texture was added, also the .obj in the post above has changed since I took these screenies.

Attachment:
ASS1.png


Attachment:
ASS2.png


Attachment:
ASS3.png

Thanks camsy. Now I can fly my scoutship around and not have trouble wondering why its SO DAMN FLAT.

Author:  sabre198 [ Mon Jan 30, 2012 12:13 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

still looks like a butterfly thats been trodden on by a elephant

Author:  Species 8472 [ Mon Jan 30, 2012 12:57 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

Or a baby slumberchrome .. after being condensed through a black hole and mixed with one of the ships from Juxtapositions.

Author:  sabre198 [ Mon Jan 30, 2012 1:38 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

i always thought it reminded me of the solar sailer from tron

Image

Author:  biggee531 [ Mon Jan 30, 2012 2:46 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

Here's my crack at a new model, I felt that the old one was kind of cheesy. It didn't really portray "ancient" very well, for me anyways.
Attachment:
AncientScout.jpg


Polys (triangles): 148
Poly count might increase a tiny bit, i need to fix a little bit of the mesh on the underside.
I'll texture it if it will fit the role.

Author:  thecrazygamemaster [ Mon Jan 30, 2012 4:26 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

biggee531 wrote:
Here's my crack at a new model, I felt that the old one was kind of cheesy. It didn't really portray "ancient" very well, for me anyways.
Attachment:
AncientScout.jpg


Polys (triangles): 148
Poly count might increase a tiny bit, i need to fix a little bit of the mesh on the underside.
I'll texture it if it will fit the role.

Flatten out the fuselage, add intakes on the wings. Then it will look cool. Atm, it looks like a banana being peeled.

Author:  biggee531 [ Mon Jan 30, 2012 4:47 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

thecrazygamemaster wrote:
Flatten out the fuselage, add intakes on the wings. Then it will look cool. Atm, it looks like a banana being peeled.


Banana>Monkey>Ape>Ancient Ape Men.
Winning.

Author:  Camsy [ Mon Jan 30, 2012 5:58 pm ]
Post subject:  Re: Request: Ancient Scoutship model changes

Lol my first thought was "too 3d for a an ancientss" then I remembered that's why we're even doing this XP. Anyhoo, I think it looks pretty good, but for something that goes 700 speed, it needs a little less roundness and a little more pointy on the nose.

Page 1 of 2 All times are UTC - 5 hours
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
http://www.phpbb.com/