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Post Re: Ship Concept: Blue Photon Capital
I was thinking the first one would look damn nice with a decent texture, then I seen the other ones and thought, fuck that's nice

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Wed May 25, 2011 3:46 am
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Post Re: Ship Concept: Blue Photon Capital
Zaikon wrote:
if they are extensions of the Massif family would they all have a specific name or just add number at the end of "Massif"?


Then they'll get a bulk graphic.

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Wed May 25, 2011 3:53 am
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Post Re: Ship Concept: Blue Photon Capital
I like this, along with more Blue Photon content. I'd hate to lose the massif- type graphic as we know it.

Also, a slight hijack: does the NCC- Bulk have a bulk graphic or its normal graphic?

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Sun May 29, 2011 9:39 am
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Post Re: Ship Concept: Blue Photon Capital
Lolwut? wrote:
Also, a slight hijack: does the NCC- Bulk have a bulk graphic or its normal graphic?


The NCC is still very much it's Star-Trekie self. :)

Edit, in fact, I can take the modules I made for the BP ships and use them in an NCC model. That way it will be consistent with any new BP ships. Plus, I hate how the current NCC's back end is an odd wedge-in-a-cylider shape. It's... odd. :shock:

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Sun May 29, 2011 2:44 pm
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Post Re: Ship Concept: Blue Photon Capital
I like this a lot. Like a LOT LOT. Guaranteed that if you textured them I'd make sure they find a place in game! Blue Photon was my baby and seeing them with their own line of ships is something I'd love.

Btw, I know you had a post about the Beta Antares (Blue Photon) Shipyards. I was wondering if anything ever came of that :) The Ring Station is something I'd really like to see in game.

Calypso

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Fri Jun 03, 2011 6:45 pm
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Post Re: Ship Concept: Blue Photon Capital
Calypso wrote:
I like this a lot. Like a LOT LOT. Guaranteed that if you textured them I'd make sure they find a place in game! Blue Photon was my baby and seeing them with their own line of ships is something I'd love.

Btw, I know you had a post about the Beta Antares (Blue Photon) Shipyards. I was wondering if anything ever came of that :) The Ring Station is something I'd really like to see in game.

Calypso


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Bad kanga. You need a spanking.
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10 second later: I'm gonna kill L0L.


Fri Jun 03, 2011 8:38 pm
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Post Re: Ship Concept: Blue Photon Capital
Tell us more about Samantha.

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Fri Jun 03, 2011 8:55 pm
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Post Re: Ship Concept: Blue Photon Capital
Yes, tell us about her, Brian.

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Sat Jun 04, 2011 4:11 am
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Post Re: Ship Concept: Blue Photon Capital
Calypso wrote:
I like this a lot. Like a LOT LOT. Guaranteed that if you textured them I'd make sure they find a place in game! Blue Photon was my baby and seeing them with their own line of ships is something I'd love.

Btw, I know you had a post about the Beta Antares (Blue Photon) Shipyards. I was wondering if anything ever came of that :) The Ring Station is something I'd really like to see in game.

Calypso


Well, I'll try to at least get an NCC textured this week so you guys can se what I have in mind along that line, and if it goes over well I'll see about continuing the rest of the Blue Photon ships. Also, I kept having polygon issues with that BP ring station, but since then I've learned more about Maya, so I might give that another go. And I'm happy that my ideas have gone over well with the babydaddyperson of Blue Photon. :mrgreen:

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Sun Jun 05, 2011 8:29 pm
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Post Re: Ship Concept: Blue Photon Capital
Haha! Keep me updated :P I've been sneaking a lil' Blue Photon into the Nexus v2 as it is already so getting to work out some full-fledged BP content would make me happy -- and with ships that smexy they'd need some content!

Calypso

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Sun Jun 05, 2011 10:03 pm
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Post Re: Ship Concept: Blue Photon Capital
Calypso wrote:
Haha! Keep me updated :P I've been sneaking a lil' Blue Photon into the Nexus v2 as it is already so getting to work out some full-fledged BP content would make me happy -- and with ships that smexy they'd need some content!

Calypso

Here is my BPI topic... It's not finished etc.

viewtopic.php?f=3&t=45171

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

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Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Mon Jun 06, 2011 1:35 pm
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Post Re: Ship Concept: Blue Photon Capital
Bump

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JeffL wrote:
Not sure if the quality is really up to snuff, tbh.

JeffL wrote:
Maybe you guys are right. We can leave things how they are for now and get more feedback later.


Wed Nov 16, 2011 2:31 pm
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Post Re: Ship Concept: Blue Photon Capital
Bump for Awesomeness.

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Sat Feb 04, 2012 4:13 am
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Post Re: Ship Concept: Blue Photon Capital
I think this is just a very simple way to expand the capital ship line. Red (Can be the 'upper end of capital ships), Blue, Orange and Green(Earthforce).... Earthforce can be generic and Blue/Orange can be FC/Gunner, or more specilised? -Pokes Aurora-...

Quite a simple way in my opinion and would help the game visually. There's alos a lot of potential for mission development.

TImmeh

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Sat Feb 04, 2012 4:35 am
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Post Re: Ship Concept: Blue Photon Capital
This looks really cool, it'd be awesome to add it in, as far as I've seen RP is t21, EF is 10-20. Why not have this as a gap filler for t0-10. There's really not enough cap ships in those lower levels.

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Sat Feb 04, 2012 6:33 am
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