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Shrimp+ http://www.starsonata.com/forum/viewtopic.php?f=94&t=43824 |
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Author: | Zekk [ Sat Mar 05, 2011 7:26 pm ] |
Post subject: | Shrimp+ |
Code: <ship index="215"> <default> <model>Shrimp.obj</model> <texture>ShrimpPlus.jpg</texture> <enginemounts> <mount0>14.0, 2.0, -25.0</mount0> <mount1>-14.0, 2.0, -25.0</mount1> </enginemounts> </default> <combat> <anim>Shrimp_Anim.x</anim> </combat> <travel/> </ship> Shrimp+ with updated texture, engine mounts like normal shrimp... even though i don't like it... |
Author: | JeffL [ Mon Mar 07, 2011 1:32 pm ] |
Post subject: | Re: Shrimp+ |
Thanks |
Author: | Zekk [ Thu Jun 16, 2011 11:08 pm ] |
Post subject: | Re: Shrimp+ |
Something broke about these, they're displaying with no texture (just white) atm, and nothing i've tried has fixed it. the only change i can see is that the texture went from jpg to png, but switching didn't help; switching it to a different texture also didnt help... nor did the rotation that i tried to implement, since they're backwards now as well. wth is goin on? |
Author: | biggee531 [ Fri Jun 17, 2011 3:04 am ] |
Post subject: | Re: Shrimp+ |
Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture> |
Author: | Gamepro08 [ Sat Jun 18, 2011 12:42 am ] |
Post subject: | Re: Shrimp+ |
Did you misspell something? I did that once, screwed up everything until I found the error. |
Author: | Zekk [ Sat Jun 18, 2011 1:34 am ] |
Post subject: | Re: Shrimp+ |
biggee531 wrote: Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture> that was the ONLY thing i did at first. I didn't spend a whole lot of effort on it but I'm not sure any changes i made were affecting anything. Update: after slightly more testing, it seems nothing i do in the ships.xml actually affects the game. Whats up with that? |
Author: | Feathers [ Sat Jun 18, 2011 7:36 am ] |
Post subject: | Re: Shrimp+ |
my guess would be a custom visage that isnt right. Will look into it. |
Author: | Zekk [ Sat Jun 18, 2011 12:53 pm ] |
Post subject: | Re: Shrimp+ |
I figured out what was wrong... and you should know that crucial development notes should not ONLY be posted in 12 pt font on the side of a screen where I'm not used to looking for news anywho, heres the corrected xml for Shrimp+ Code: <ship index="215"> <default> <model>Shrimp.obj</model> <texture>ShrimpPlus.png</texture> <rotationoffset>0, 180, 0</rotationoffset> <enginemounts> <mount0>14.0, 2.0, -25.0</mount0> <mount1>-14.0, 2.0, -25.0</mount1> </enginemounts> </default> <combat> <anim>Shrimp_Anim.x</anim> </combat> <travel/> </ship> |
Author: | Zekk [ Tue Jul 05, 2011 8:40 pm ] |
Post subject: | Re: Shrimp+ |
bump, hasnt been fixed yet... |
Author: | Leeloo [ Mon Nov 28, 2011 8:46 am ] |
Post subject: | Re: Shrimp+ |
For anyone brave enough to edit the ships.xml file and who can't wait for the fix, you just need to change: <texture>ShrimpPlus.png</texture> to <texture>ShrimpPlus.jpg</texture> ---- Now if only I could alter the engine mounting on a Pax Christmasicus, and maybe make it a wee bit smaller, I'd be a happy camper. |
Author: | JeffL [ Mon Nov 28, 2011 2:17 pm ] |
Post subject: | Re: Shrimp+ |
Thanks. |
Author: | biggee531 [ Tue Nov 29, 2011 2:20 pm ] |
Post subject: | Re: Shrimp+ |
biggee531 wrote: Did you try changing the file extension also? ie. <texture>ShrimpPlus.png</texture> ... |
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