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Dungeons....
http://www.starsonata.com/forum/viewtopic.php?f=92&t=52300
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Author:  Max235 [ Mon May 28, 2012 10:58 pm ]
Post subject:  Dungeons....

Who did the code for dungeons anyways?

How is it that a Hawk is an easier boss than a Prog Rosy? Yeah, thats right, a DF200 Boss is a Hawk. And a DF400 boss is a Prog.

Do the devs actually do DGs anymore on their player accounts? It's been like this for YEARS. Thats one pretty big oversight.

Author:  Zekk [ Tue May 29, 2012 4:25 pm ]
Post subject:  Re: Dungeons....

one word: PRNG
fine thats 4, whatever.

Bosses are randomly selected from a range of possibilities, based on the DF. Its always been like this. lol

So lets say the possibilities for a DF200 dg are BG on the low side, up to anything. So the PRNG selects from the set {Delquad, Hive, Hawk, Condor, ..., Prog Rosie, BrG, Reaver, BG+, BG}. As luck has it you got a hawk, whatever.

And then the PRNG goes and selects for a DF400 dg from the set {Delquad, Hive, Hawk, ... Prog Rosie}. Oh noes, they overlap... oh noez its sooooooooooooooo broked lets cry about it all day long.

The ranges could be a bit narrower and have less out of place bosses, true. I could vote for that.

Author:  Zekk [ Tue May 29, 2012 4:26 pm ]
Post subject:  Re: Dungeons....

Max235 wrote:
Who did the code for dungeons anyways?

Forgot to mention: its adum.

Author:  Griffin [ Tue May 29, 2012 4:28 pm ]
Post subject:  Re: Dungeons....

Kyf, Stfu.

DG's are horrid and everyone knows it. The entire system needs an overhaul.

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