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MIRV's Don't Work in PRhino
http://www.starsonata.com/forum/viewtopic.php?f=92&t=51729
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Author:  anilv [ Tue May 01, 2012 9:26 am ]
Post subject:  Re: MIRV's Don't Work in PRhino

lordjeroen wrote:
Max235 wrote:
Negative Shield Charge doesn't actually kill a ship.

I can sit all day with you with my Gamma Emitter. Your seer won't die to my magic attack unless you make yourself visible so it can pop the last point off.


that reminds me of my monk that died from - regen aura from KKK and its own heals, happened 3 times

and yes it wasnt shot by anything!


Fires?

Author:  paxiprime [ Tue May 01, 2012 10:19 am ]
Post subject:  Re: MIRV's Don't Work in PRhino

Actually the aura in kkk that gives you -regen will also kill you if you don't get back inside the ring fast enough.

Author:  anilv [ Tue May 01, 2012 10:20 am ]
Post subject:  Re: MIRV's Don't Work in PRhino

paxiprime wrote:
Actually the aura in kkk that gives you -regen will also kill you if you don't get back inside the ring fast enough.


Not true, although it arguably should to preclude certain cheese tactics.

Author:  Chaosking3 [ Thu May 03, 2012 4:18 pm ]
Post subject:  Re: MIRV's Don't Work in PRhino

anilv wrote:
paxiprime wrote:
Actually the aura in kkk that gives you -regen will also kill you if you don't get back inside the ring fast enough.


Not true, although it arguably should to preclude certain cheese tactics.

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