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Engine Exaust on Rosburst is under the ship graphic esp OS
http://www.starsonata.com/forum/viewtopic.php?f=90&t=52283
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Author:  Bonecrusher [ Sun May 27, 2012 4:02 am ]
Post subject:  Engine Exaust on Rosburst is under the ship graphic esp OS

The engine exhaust on Rosburst is under the ship graphic esp OS Rosburst.

Author:  Blue Dwarf [ Sun May 27, 2012 10:02 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

You change the engine mount for the Rosburt index in Default/game_data/ships.xml, once it's in the right place, post it here and I'll get it changed. :)

Author:  Bacchus [ Sun May 27, 2012 10:04 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

Blue Dwarf wrote:
You change the engine mount for the Rosburt index in Default/game_data/ships.xml, once it's in the right place, post it here and I'll get it changed. :)


Way to get things fixed!

Author:  paxiprime [ Sun May 27, 2012 2:37 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

So? The engine placement on the prawn is under its tail, and it look cool that way :)

Author:  Bonecrusher [ Sun May 27, 2012 9:26 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

Blue Dwarf wrote:
You change the engine mount for the Rosburt index in Default/game_data/ships.xml, once it's in the right place, post it here and I'll get it changed. :)


I'll get right on that ... as soon as I start pushing daisies.

Author:  Max235 [ Sun May 27, 2012 9:30 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

paxiprime wrote:
So? The engine placement on the prawn is under its tail, and it look cool that way :)


Some ships look good with the engine placement in an unintended place. Others look horrible and make the code look shoddy.

The solution is to tell the customer to fix it.


Would be unacceptable under any real business.

Author:  Griffin [ Sun May 27, 2012 9:39 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

We're playing an indie game.

Author:  Max235 [ Sun May 27, 2012 9:59 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

Yes, an Indie game that has started earlier, has more developers, better graphics, had a bigger starting cash amount...

...Than games like Vendetta Online.


If we have all these advantages, why do they have TV Commercials and we struggle to even get a Youtude trailer.

Author:  Blue Dwarf [ Mon May 28, 2012 1:54 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

If I teach players to fix it, they firstly, learn to do it the next time, and secondly, learn/get insight to how the client and client skinning works.

The first point means, if a player was to come across it again, they could change it, send the fix and it could be done straight away.

The second point just means they might learn something new.

Of course, if you're not bothered I'll get around to it at some point...

Author:  Bonecrusher [ Mon May 28, 2012 5:50 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

The game needs different data sets for the OS ships.

I tried correcting the engine exhaust for the OS Rosburst and it likes -65.0 BUT the regular Rosburst likes -30.0.

OR

There needs to be a different <enginemounts> data set(s) for OS & Micro ships.

-------------------------------

Also I played with the Pax Christ... xml data set was missing some elements BUT didn't make any difference. Changed out the whole data set using the Astro and the engine is still in front... there is a BUG in the handler code for this data set. Tried different glow maps nada. Nothing I did would move the engine to the back of the ship and turn the engine glow around.

Author:  Blue Dwarf [ Mon May 28, 2012 6:09 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

Pax ships are on my todo list for a complete remake once I get the new models and texmaps.

Otherwise, I'd suggest finding a middle ground they both like, or I can change the index for the OS version.

Author:  Bonecrusher [ Mon May 28, 2012 6:15 am ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

Blue Dwarf wrote:
Pax ships are on my todo list for a complete remake once I get the new models and texmaps.

Otherwise, I'd suggest finding a middle ground they both like, or I can change the index for the OS version.


The problem is there IS NO middle ground. They need two different enginemounts data sets.

Author:  Cygnus [ Tue May 29, 2012 11:39 pm ]
Post subject:  Re: Engine Exaust on Rosburst is under the ship graphic esp OS

I'd really like it if the names matched the ships in the XML.

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