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Currently known graphical bugs http://www.starsonata.com/forum/viewtopic.php?f=90&t=43732 |
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Author: | JeffL [ Wed Mar 02, 2011 11:56 pm ] |
Post subject: | Currently known graphical bugs |
Open: Various ship-specific issues to be listed on the wiki page here: http://wiki.starsonata.com/index.php/C2_Ship_Problems Pulse gun bullets look bad Fixed: Red blobs showing up after an explosion Warp effect near sun suppresses shader Ships in command bar mini-icons not centered Selected asteroids have crappy lighting in the target window Target window not clipping certain large targets Missing names and flags under ships with anti-alias turned on Asteroids not lighting well Your shield bar appears when you scoop something |
Author: | DarthFirebert [ Fri Mar 04, 2011 4:32 pm ] |
Post subject: | Re: Currently known graphical bugs |
JeffL wrote: Red blobs showing up after an explosion OI was wondering what the heck those were! I kept passing dead Wingship IVs surrounded by this wierd blob. I actually dismissed it as something to do with the alien invasions. Some sort of inter-dimensional radiation or something... |
Author: | JeffL [ Thu May 12, 2011 5:16 pm ] |
Post subject: | Re: Currently known graphical bugs |
Updated the list |
Author: | THE Massif Destruction [ Thu May 12, 2011 5:19 pm ] |
Post subject: | Re: Currently known graphical bugs |
What is anti-aliasing again? |
Author: | JeffL [ Thu May 12, 2011 5:21 pm ] |
Post subject: | Re: Currently known graphical bugs |
http://en.wikipedia.org/wiki/Spatial_anti-aliasing |
Author: | snowfireluv [ Thu Nov 17, 2011 6:57 pm ] |
Post subject: | Re: Currently known graphical bugs |
Red Photon Logistic Cruiser need a graphic. I'd really like to use my main Engi ship. |
Author: | Mail [ Thu Nov 17, 2011 7:00 pm ] |
Post subject: | Re: Currently known graphical bugs |
SSS Needs a graphic, MS Needs a graphic, Shield Bar doesn't fully fill. Time Warp |
Author: | snowfireluv [ Tue Nov 29, 2011 9:42 am ] |
Post subject: | Re: Currently known graphical bugs |
Still no graphic...can you at least give me a dread graphic...or anything I dn't care, just fix it. |
Author: | JeffL [ Tue Nov 29, 2011 3:31 pm ] |
Post subject: | Re: Currently known graphical bugs |
If you run your patchbot manually, you should get a graphic for it now. |
Author: | goett [ Tue Nov 29, 2011 3:40 pm ] |
Post subject: | Re: Currently known graphical bugs |
To reduce memory demand should I have antiliasing servitude or lower or is it noneffectual. |
Author: | JeffL [ Tue Nov 29, 2011 7:38 pm ] |
Post subject: | Re: Currently known graphical bugs |
The antialiasing setting is just for your GPU. Right now, the game is limited mostly by the CPU, so I doubt you will see a performance difference from different AA settings, but you can play around with it. It won't affect memory use, though. |
Author: | Jey123456 [ Tue Nov 29, 2011 8:13 pm ] |
Post subject: | Re: Currently known graphical bugs |
to reduce memory usage, the only 2 parameter that will have any impact is the high quality texture checkbox, and the graphic quality level (lower = less ram used) |
Author: | ELITE [ Wed Nov 30, 2011 4:44 am ] |
Post subject: | Re: Currently known graphical bugs |
DS+ battle form is non-existant/broken. |
Author: | basebot [ Mon Jan 02, 2012 7:26 am ] |
Post subject: | Re: Currently known graphical bugs |
ELITE wrote: DS+ battle form is non-existant/broken. No. DS+ is wrong graphic The texture is correct. It has the wrong model. DS+ needs the regular DS model, but this current graphic. I designed it together with syb for the DS+, but DS+ has its own model (regular DS model is prettier). |
Author: | king latiff [ Mon Apr 02, 2012 8:13 pm ] |
Post subject: | Re: Currently known graphical bugs |
Alby graphics is bugged, I target alby....but the "target circle" shows up next to the wormhole with nothing within its circle. When I fire on it......the weapon goes to the real alby which is invisible....I can't see what direction alby is facing or turning. |
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