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22th May Patch Discussion thread http://www.starsonata.com/forum/viewtopic.php?f=9&t=52227 |
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Author: | Jey123456 [ Tue May 22, 2012 3:42 pm ] |
Post subject: | Re: 22th May Patch Discussion thread |
huge radar size is actually something i didnt revert correctly. There is a new radar in progress (not sure if its resizeable but i know it support custom zoom and some other cool features). |
Author: | Predator1356 [ Tue May 22, 2012 3:58 pm ] |
Post subject: | Re: 22th May Patch Discussion thread |
Jey123456 wrote: huge radar size is actually something i didnt revert correctly. There is a new radar in progress (not sure if its resizeable but i know it support custom zoom and some other cool features). NOOOOOOOO. keep the rader simple. more features= more things that have to be fixed which is why theres all this maintenance. C2= everything has 18 features, none of which work |
Author: | Jey123456 [ Tue May 22, 2012 4:29 pm ] |
Post subject: | Re: 22th May Patch Discussion thread |
dont stare at me, i like the current radar, but jeff doesnt and hes the big boss . |
Author: | MasterCuddles [ Tue May 22, 2012 6:35 pm ] |
Post subject: | Re: 22th May Patch Discussion thread |
Awww, despite the screen-filling size of the post-patch radar, it's substantially more useful than the old size. Before, the radar coverage was smaller than my screen when zoomed out. Now, I can actually tell what I'm shooting at 2k away. Maybe we should start a petition. |
Author: | lordjeroen [ Tue May 22, 2012 6:44 pm ] |
Post subject: | Re: 22th May Patch Discussion thread |
seems like AI die faster since last patch, bigger greens, wattages, BGs and stuff. its like they have half shield bank or its that my zerk do twice the DPS while nothing on it was changed |
Author: | Jey123456 [ Wed May 23, 2012 12:13 am ] |
Post subject: | Re: 22th May Patch Discussion thread |
well, the rate of fire is more constant (before if you had lets say 130ms between shots and server was running at 60ms, you would end up firing at an average of 180ms, that was fixed to get your 130ms rof, so yea, some character might feel stronger. Ill have a look to be sure there is nothing more to it |
Author: | lordjeroen [ Wed May 23, 2012 10:48 am ] |
Post subject: | Re: 22th May Patch Discussion thread |
yes might be that had 222ms recoil on the main weapon (if fracs calc is correct at RoF since it atleast isnt on a few things) so i might have been unlucky with it my second weapon have 266ms recoil and had still around same DPS |
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