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Monthly Event Weekend Feedback & Suggestions
http://www.starsonata.com/forum/viewtopic.php?f=9&t=52214
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Author:  newman233 [ Mon May 21, 2012 12:41 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

I LOVED the weekend.

Really good idea, glad you've started doing these now and I hope there are many more to come :)

Personally me and Rev used it to push a few chars we were already leveling a bunch higher (getting 1020exp off 1.6k forgones was lulzy).

But yeah, really loved it... A word of warning, please be careful with increased mod rate weekends, idk I just like the idea of modded stuff being rare and cool, yet increased mod rate weekends flood the market with loads.

Kanga

Author:  Max235 [ Mon May 21, 2012 1:06 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

newman233 wrote:
idk I just like the idea of modded stuff being rare and cool, yet increased mod rate weekends flood the market with loads.

Kanga


I would assume that would apply to dropped items, not ruins.

Author:  syberian [ Mon May 21, 2012 1:24 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Engineer's weekend,
2x building speed
20% more effective bulk building

Author:  Predator1356 [ Mon May 21, 2012 4:02 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

just one weekend where i can get the 5 sp i deserve from lvling up

Author:  Arkainon [ Mon May 21, 2012 5:43 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Belliaum wrote:
The Event was good but should have been better announced.

It was in the forums for a long time and then was on the login message for the game for a couple of days and then stayed on until the end of the event.

Bacchus wrote:
Name it weekly event weekend instead of monthly, since thats way better than once a month...

I don't like the idea of it being weekly, I feel it'd loose its 'special' feeling. If it was once a week people would stop bothering for some events, but once a month people would actually try to participate because they know it won't last long.

Author:  Max235 [ Mon May 21, 2012 6:24 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Some people won't bother to do some months. The idea is to prevent or heavily discourage people with more than one account with colonies to let one account go unsubbed for 2 months out of a 3 month universe.

We want to have very active players running around. Maybe a big event and 3 minor events, but the focus is to keep the accounts subbed.


The more bored people are, the less likely they'll play or the less likely they will NOT abuse the unsubbed bases.

Author:  dnahunterx3 [ Tue May 22, 2012 1:31 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Double Exp (active)
Extra Skill-point per level like get 7 instead of 5
All Drop chaces increase by 5%
Squad Leveling (two or more players in a squad gain additional 20% more exp)

Author:  basebot [ Tue May 22, 2012 5:26 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

dnahunterx3 wrote:
Squad Leveling (two or more players in a squad gain additional 20% more exp)


That's actually an awesome one. Might want to play around with the %, but still.

Author:  Arkainon [ Tue May 22, 2012 5:28 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Time to make a heap of lowbie f2p accounts to fill up my leveling squad! :D

Author:  Species 8472 [ Tue May 22, 2012 12:25 pm ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Extra skill point per level is a ridiculous idea.

Up until a certain level that would simply make things unbalanced, where one level 500 has a higher advantage than another level 500.

Author:  basebot [ Wed May 23, 2012 2:20 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

It would actually be fun. The level after you'd only get 4 or 3 sp per level until it balances out.

Useful for a quick skill boost.

Author:  Bonecrusher [ Wed May 23, 2012 3:10 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

How about cutting the spawn rate in half for all DGs for the next one.

Author:  Arkainon [ Wed May 23, 2012 3:35 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Prolly a small one but reduced decay time on items?

Author:  Tombustion [ Wed May 23, 2012 4:26 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

DG drops are bugged and need to be fixed. Absolute shit comes from all danger factors but you have a 10% chance of getting something good in DF 220 - 280

Author:  Max235 [ Wed May 23, 2012 5:31 am ]
Post subject:  Re: Monthly Event Weekend Feedback & Suggestions

Friend got an Eucration Fusion or however you spell it from a DF380.

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