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Bounty Hunters!
http://www.starsonata.com/forum/viewtopic.php?f=9&t=50972
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Author:  Aurora Ex Machina [ Sun Apr 01, 2012 1:07 pm ]
Post subject:  Re: Bounty Hunters!

sabre198 wrote:
that was my subtle way of saying the mission text was broken :P the bit at the bottom says kill (whatever #) of $badalien1



That'd be because the spawner has a silly name, not because the mission is broken, I think.

Check the Hyperion missions for similar results ~ some day they'll get renamed, but not until a new uni.

[edit]

The mission might be broken ~ I'm going to have to rename some spawners.

Author:  Camsy [ Sun Apr 01, 2012 6:50 pm ]
Post subject:  Re: Bounty Hunters!

Another thing I've found, again not 100% sure if its on purpose or not, space blue alpha fighters count towards the sba kill count.

Author:  sabre198 [ Mon Apr 02, 2012 4:27 am ]
Post subject:  Re: Bounty Hunters!

good because sitting in blue oupost for a few hours made me want to kill myself

Author:  muemin [ Mon Apr 02, 2012 4:55 am ]
Post subject:  Re: Bounty Hunters!

sabre198 wrote:
good because sitting in blue oupost for a few hours made me want to kill myself


But buzzy u r above 3k i thought the missions are for lower than 2k ?!

So can we do them also ?

PS: I think u dropped below 1 trillion after getting the new bar skills buzzy... hehee

Author:  sabre198 [ Mon Apr 02, 2012 5:19 am ]
Post subject:  Re: Bounty Hunters!

unfortunately to unlock the higher missions you have to do the lowers ones to get the silver dollars.

p.s thats not real time that signature :) thats what I ended c1 with

Author:  Aurora Ex Machina [ Tue Apr 03, 2012 1:35 pm ]
Post subject:  Re: Bounty Hunters!

Note ~ until a new uni, some of the missions will have some oddities, and some won't use all the AI of that class.

It's to do with a rather large task of re-naming every single spawner in the xml, and doing it live can seriously damage DG ai's health. And cause roll backs. So, I'll be doing it very carefully and by hand.

If you take a mission that's not got a target on an AI you *know* is the right one, for now, cancel & take one of the other four. This effects the mid-range AI (AI that use the same hull for multiple leveled AI, such as Slumbers, Rosies, Banas) more than any others.

Author:  foffy123 [ Tue Apr 03, 2012 1:46 pm ]
Post subject:  Re: Bounty Hunters!

Considering subbing for this if it makes leveling easier, does it make a difference?

I mean, I was going to sub anyways but this would be icing on the cake. Need to know if I should do it now or later.

Author:  Aurora Ex Machina [ Tue Apr 03, 2012 2:03 pm ]
Post subject:  Re: Bounty Hunters!

foffy123 wrote:
Considering subbing for this if it makes leveling easier, does it make a difference?

I mean, I was going to sub anyways but this would be icing on the cake. Need to know if I should do it now or later.



The XP rewards + difficulty levels (which decides the median XP = level) + credits are higher than any non-premium missions, and in line with the Paxian Exploration ones. (Which non-premium can only do 2/3rds of).


So yes, they speed up levelling ~ although they are slow / grindy. It's more of an extra boost while you're normally playing.

Author:  Griffin [ Tue Apr 03, 2012 2:11 pm ]
Post subject:  Re: Bounty Hunters!

The loot received from boss drops will give you additional credits or dryer gear, no? So that alone would make you level faster.

Author:  Aurora Ex Machina [ Tue Apr 03, 2012 2:12 pm ]
Post subject:  Re: Bounty Hunters!

Griffin wrote:
The loot received from boss drops will give you additional credits or dryer gear, no? So that alone would make you level faster.



The Bronze / Silver / Gold dollas will be exchangeable for items / gear; that will happen probably by next uni.

Author:  Griffin [ Tue Apr 03, 2012 2:15 pm ]
Post subject:  Re: Bounty Hunters!

Awesome.

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