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Bounty Hunters! http://www.starsonata.com/forum/viewtopic.php?f=9&t=50972 |
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Author: | Aurora Ex Machina [ Sat Mar 10, 2012 7:32 pm ] |
Post subject: | Bounty Hunters! |
Ye, well this is something that Voom, me and several other devs wanted to do for ages. Hopefully we can load in the new stuff / AI etc and not break everything ~ reward missions / gear etc might take a new uni to pop! So... here we go:
Anyhow ~ I've not forgotten Gunners, but MIRVs are a PITA. Grrr. ((And, Uni reset came at a bad time -- I didn't want lots of unfinished stuff going live by accident, so nothing was loaded to test. I'll look at fixing that for you all.)) |
Author: | syberian [ Sat Mar 10, 2012 7:43 pm ] |
Post subject: | Re: Bounty Hunters! |
Sounds awesome, what kind of missions are those btw? |
Author: | Cygnus [ Sat Mar 10, 2012 7:45 pm ] |
Post subject: | Re: Bounty Hunters! |
I'm guessing that they're fairly simple go and kill things missions. However, I hope they at least point you in the right direction, or they'll be quite annoying trying to find your next objective! |
Author: | Camsy [ Sat Mar 10, 2012 8:17 pm ] |
Post subject: | Re: Bounty Hunters! |
Sounds good, I look forward to seeing what appears. |
Author: | Griffin [ Sat Mar 10, 2012 8:17 pm ] |
Post subject: | Re: Bounty Hunters! |
AEM, is there a chance that you can just ninja buff Gunner? Like, just change the stats to something that's manageable, then file out the content after? Thanks for coming back by the way. <3 |
Author: | playerboy345 [ Sun Mar 11, 2012 5:02 am ] |
Post subject: | Re: Bounty Hunters! |
Aurora Ex Machina wrote: [*]60 vanilla missions from level 50 > 2000 Guess I should stop levelling! |
Author: | kanescreed [ Sun Mar 11, 2012 4:03 pm ] |
Post subject: | Re: Bounty Hunters! |
playerboy345 wrote: Aurora Ex Machina wrote: [*]60 vanilla missions from level 50 > 2000 Guess I should stop levelling! i think i should start |
Author: | Max235 [ Sun Mar 11, 2012 6:56 pm ] |
Post subject: | Re: Bounty Hunters! |
At this rate my gunner/sniper will be higher level by marking ai in my galaxies. |
Author: | assasinat3r [ Wed Mar 14, 2012 12:14 am ] |
Post subject: | Re: Bounty Hunters! |
This looks quite nice. |
Author: | Aurora Ex Machina [ Fri Mar 30, 2012 9:40 am ] |
Post subject: | Re: Bounty Hunters! |
urzaserra256 wrote: I think there is something wrong with the mission lockouts in that completing a mission is locking out that entire tier rather then just that mission. These missions should have an individual 7 day lockout. Hmm, looks like the <REPEATABLE> tag broke it. Fixing ASAP. |
Author: | Camsy [ Sun Apr 01, 2012 4:43 am ] |
Post subject: | Re: Bounty Hunters! |
Not sure if intensional but I get the mission targets on top of playerships as well as ai. For example I have the inferno mission, and someones trade slave will have the target on top. |
Author: | Aurora Ex Machina [ Sun Apr 01, 2012 5:52 am ] |
Post subject: | Re: Bounty Hunters! |
Camsy wrote: Not sure if intensional but I get the mission targets on top of playerships as well as ai. For example I have the inferno mission, and someones trade slave will have the target on top. This is an unfortunate effect of it targeting a hull type, rather than a spawner name. There's lots of reasons for it, the bottom line being ~ "fixed next uni". [edit] HAL totally fixed the issue without re-writes. So much thanks |
Author: | sabre198 [ Sun Apr 01, 2012 12:05 pm ] |
Post subject: | Re: Bounty Hunters! |
who is badalien1 I gotta kill some of them for the mf suqqa mission |
Author: | Aurora Ex Machina [ Sun Apr 01, 2012 12:36 pm ] |
Post subject: | Re: Bounty Hunters! |
sabre198 wrote: who is badalien1 I gotta kill some of them for the mf suqqa mission You just answered your own question there. MF Suggas = either the level 510 or 750 DG ones. |
Author: | sabre198 [ Sun Apr 01, 2012 12:54 pm ] |
Post subject: | Re: Bounty Hunters! |
that was my subtle way of saying the mission text was broken the bit at the bottom says kill (whatever #) of $badalien1 |
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