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Team: Admins
Main: Jeff_L
Level: 1028
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Feedback on the latest version of projectile particles?
I'll make the bullets on the Flaming Swingarm Catapult a little bit bigger, but I think the particles on that and the Mad Thorax both look pretty good. How would you want the particles to look different?

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Tue Feb 28, 2012 6:33 pm
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Team: Heaven
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Joined: Mon Mar 14, 2011 4:44 pm
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Post Re: Feedback on the latest version of projectile particles?
btw sorry if I came off a little rude didn't mean too, I think the particles on mad thorax looks great! It just doesn't really hold true to the original "bulls eye" thorax look, or it does and its just too small to see it.

Also on a side note, neural keys arn't light blue anymore, might be kinda confusing in places like olympus.

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Tue Feb 28, 2012 6:43 pm
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Team: Traders
Main: Murasame
Level: 2561
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Joined: Wed Feb 09, 2011 8:32 am
Post Re: Feedback on the latest version of projectile particles?
Are the new sizes patched, because the Hot Glue Sprayer is still small...


Tue Feb 28, 2012 7:23 pm
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Team: Admins
Main: Jeff_L
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Joined: Wed Mar 23, 2005 2:21 am
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Post Re: Feedback on the latest version of projectile particles?
I guess I changed the size of the Hot Glue Gun, but not the Hot Glue Sprayer. Will change the sprayer, too.

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Tue Feb 28, 2012 7:36 pm
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Team: Traders
Main: Murasame
Level: 2561
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Joined: Wed Feb 09, 2011 8:32 am
Post Re: Feedback on the latest version of projectile particles?
JeffL wrote:
I guess I changed the size of the Hot Glue Gun, but not the Hot Glue Sprayer. Will change the sprayer, too.



Also do change the Glue Gun and Glue Sprayer, you might have forgotten about them.


Tue Feb 28, 2012 7:39 pm
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Team: Eminence Front
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Post Re: Feedback on the latest version of projectile particles?
Also, thoraxes look decent now, but they still need to be disks like in C1. It can't be THAT hard to make a target shaped model, someone do it.

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Tue Feb 28, 2012 8:20 pm
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Post Re: Feedback on the latest version of projectile particles?
dunno how widespread it is, but noticed it on BG's titan mags. when the bullet expires and disappears its trail disappears too. It looks really odd. The trail should continue to be erased from the trailing end up instead of just poofing when the bullet does.

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Fri Mar 02, 2012 9:07 pm
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Post Re: Feedback on the latest version of projectile particles?
JeffL wrote:
I guess I changed the size of the Hot Glue Gun, but not the Hot Glue Sprayer. Will change the sprayer, too.


Hot Glue Gun is still tiny.

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JeffL wrote:
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Fri Mar 02, 2012 9:13 pm
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Team: The Great Armada
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Post Re: Feedback on the latest version of projectile particles?
SimonV2 wrote:
dunno how widespread it is, but noticed it on BG's titan mags. when the bullet expires and disappears its trail disappears too. It looks really odd. The trail should continue to be erased from the trailing end up instead of just poofing when the bullet does.

Parenting?

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Sun Mar 04, 2012 12:38 pm
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Post Re: Feedback on the latest version of projectile particles?
mmm, im pretty sure in the lastest patch, the particles should die smoothly and not all at once. maybe its being wrongly initialised or something.

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Mon Mar 05, 2012 1:02 pm
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Team: Traders
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Post Re: Feedback on the latest version of projectile particles?
The HGS is still tiny, fix plox!


Mon Mar 05, 2012 1:05 pm
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Team: Strawberry Pancakes
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Post Re: Feedback on the latest version of projectile particles?
Bacchus wrote:
The HGS is still tiny, fix plox!


Same for pretty much all physical weapons.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
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Runescape sucks so it doesnt count :P


Mon Mar 05, 2012 2:06 pm
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Team: Admins
Main: Jeff_L
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Joined: Wed Mar 23, 2005 2:21 am
Location: Santa Clara, CA
Post Re: Feedback on the latest version of projectile particles?
I already fixed the physical weapons. Did you guys somehow not get the patch?

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Thu Mar 08, 2012 1:22 am
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Team: Dark Traders
Main: Max235
Level: 1821
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Joined: Sat Jan 21, 2006 11:16 am
Post Re: Feedback on the latest version of projectile particles?
As far as I could see, Big Pulses(PSS, MBP, RBP, HGG, etc) have this "inner" shell and a particle outer shell. The Particle is what people think it is, a particle effect, not realizing THAT is still part of the bullet itself.

So to the majority of players, meaning just about every casual player, Physical bullets look smaller, still.

Maybe change the .file up a bit to emphasize that is actually the bullet and not some cute particle effect?


Thu Mar 08, 2012 1:50 am
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Team: Aidelon
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Post Re: Feedback on the latest version of projectile particles?
My catapult is still tinier than anything i've ever seen in ss

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Sat Mar 10, 2012 3:45 pm
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