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Team: Strawberry Pancakes
Main: playerboy345
Level: 2035
Class: Berserker

Joined: Sat Jul 04, 2009 10:25 am
Location: The Netherlands
Post Re: Discussion of January 27th Patch
JeffL wrote:
Isn't it awesome to have someone around here who is organized? =)


I like her sandwiches.

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JeffL wrote:
because we can and it looks really cool

The Voomy One wrote:
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Runescape, Allows you to change your name every 30 days.


Runescape sucks so it doesnt count :P


Fri Jan 27, 2012 3:15 am
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Team: Dark Traders
Main: yellow
Level: 1703
Class: Seer

Joined: Mon Nov 03, 2008 10:16 pm
Location: Crayola©
Post Re: Discussion of January 27th Patch
Very nice patch, lots of fixes and even some more content!

Thanks guys!

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Fri Jan 27, 2012 4:23 am
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Team: Resident Evil
Main: topbuzzz
Level: 4129
Class: Shield Monkey

Joined: Sun Dec 21, 2008 12:31 pm
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Post Re: Discussion of January 27th Patch
my screenshot comp ships went in the last patch, is there some sort of issue getting them to us? I havn't seen mine yet.

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Fri Jan 27, 2012 4:50 am
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Joined: Mon May 17, 2010 11:18 am
Post Re: Discussion of January 27th Patch
sabre198 wrote:
my screenshot comp ships went in the last patch, is there some sort of issue getting them to us? I havn't seen mine yet.

We wanted to give everyone their ships at the same time

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Fri Jan 27, 2012 6:58 am
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Team: The Forgotten Colonies
Main: Llessur
Level: 2808
Class: Engineer

Joined: Sun Nov 20, 2005 4:26 pm
Location: Feilding, New Zealand
Post Re: Discussion of January 27th Patch
What is the ETA of our extra character slot?


Fri Jan 27, 2012 4:13 pm
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Team: None
Main: Ananke
Level: 0
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Joined: Sat Mar 14, 2009 11:34 pm
Location: Boulder, CO
Post Re: Discussion of January 27th Patch
I'm hoping we can allocate someone to work on this either after we patch, or after a uni reset. The problem is we only have one Jey who is working on a multitude of different things. If he's at a point where he can switch gears I'll ask him if he can work on the support for 6+ characters and then the script to issue said characters.

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Fri Jan 27, 2012 5:17 pm
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Team: Resident Evil
Main: number666.5
Level: 1885
Class: Fleet Commander

Joined: Wed May 03, 2006 4:12 pm
Location: in hell drinking beer
Post Re: Discussion of January 27th Patch
Species 8472 wrote:
A patch .. On my birthday .. !?

WHAT IS THIS BLASPHEMY ?! :'(

eww why is yours 1 week before mine? :shock:

JeffL wrote:
Camsy wrote:
Everyone else gets their screenshot comp ships. Camsy doesn't.
Image


Sorry, I somehow got it into my head that there were only 4 screenshot contest winners and I finished 4, so I was done. Even though that now that you mention it, it's staring right at me in my notes to do yours, too. I will work on it tomorrow morning.


4 winners 5 prizes
buzz had 2 prizes

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Jey123456 wrote:
well, up for a reasonable amount of time then !
It should last till next crash!
s_m_w wrote:
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Fri Jan 27, 2012 5:45 pm
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Team: Strawberry Pancakes
Main: leonard Mccoy
Level: 2500
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Joined: Fri Mar 02, 2007 5:44 pm
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Post Re: Discussion of January 27th Patch
Only thing i am sad about in this patch is, STILL NO WILLOW WISP GRAPHIC!!!! What's the ETA on it? Thanks in advance, Leo

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Fri Jan 27, 2012 8:06 pm
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Post Re: Discussion of January 27th Patch
kiko can haz constable..? kiko can SELL constable? yey?

Fine! Screw you all! I just want my pax cele and constable to make money!

But in all seriousness, thanks for the update.

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Sat Jan 28, 2012 1:08 am
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Team: Heaven
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Joined: Mon Mar 14, 2011 4:44 pm
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Post Re: Discussion of January 27th Patch
chewbacker wrote:
Only thing i am sad about in this patch is, STILL NO WILLOW WISP GRAPHIC!!!! What's the ETA on it? Thanks in advance, Leo


This.

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playerboy345 wrote:
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Sat Jan 28, 2012 1:20 am
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Team: Red Faction
Main: DHM
Level: 2754
Class: Engineer

Joined: Sat Sep 13, 2008 2:26 am
Post Re: Discussion of January 27th Patch
anyone got any idea what that new stuff is thats required for the glue gun BP, hot glue gun BP ??

goopy and gunky organic webbing

seems they made some changes, but not explain where to get it, or what it drops from........... or whatever it actually is

this kinda changes, and not explaining anything, its getting old


Sat Jan 28, 2012 1:25 am
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Post Re: Discussion of January 27th Patch
jeroen07008 wrote:

this kinda changes, and not explaining anything, its getting old


OR they can just tell you exactly where the best galaxy with the most resources and best ruins are every uni reset. They can tell you how to kill the bosses when new ones come out, tell you what DG has a boss AI. They could make oly BP's sell at ai stations, and make every ai station take your skills all the way to 20 or 21...

Even on changes like this, its to add a bit of exitement to a game that would otherwise be stagnated by having the same people at war with eachother and the same teams be most powerful all the time. Sometimes, ya gotta throw a wrench in the system. Humans are creatures of habit. figure it out on your own or wait for someone else to put it on the wiki.

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Sat Jan 28, 2012 1:36 am
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Team: Red Faction
Main: Yehaaaaaaaaaaa
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Joined: Wed Apr 02, 2008 9:26 am
Location: West Australia
Post Re: Discussion of January 27th Patch
bageese wrote:
.... The problem is we only have one Jey who is working on a multitude of different things. ......


it's just not good enough. Why haven't you cloned him yet? We need 6 of him.

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Sat Jan 28, 2012 2:06 am
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Team: pantalones
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Joined: Wed Nov 25, 2009 5:31 am
Post Re: Discussion of January 27th Patch
How long more??


Sat Jan 28, 2012 2:15 am
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Team: Eminence Front
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Joined: Fri Sep 24, 2004 11:51 pm
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Post Re: Discussion of January 27th Patch
the patch seem successfull, Server performance is now faster than it ever was, nothing cataclysmic seem to have come with the patch either. Some stuff is missing and require an admin to manually add them to the universe (or a new uni), but that should happen over the next day or so.

Desyncs should also be mostly fixed.

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Sat Jan 28, 2012 4:17 am
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